Commit History

Author SHA1 Message Date
  Ivan Savenko 11dc9228e2 Merge pull request #1635 from SoundSSGood/warmachine-buying-fix 2 years ago
  Ivan Savenko 5f5ba0a54c Fix town-related options 2 years ago
  SoundSSGood 142375c050 warmachine buying fix 2 years ago
  Ivan Savenko b57a07b10f Restored ambient sounds functionality 2 years ago
  Ivan Savenko 7df5c612f7 Fix battle rendering 2 years ago
  Ivan Savenko def1e35836 Use SDL BlitMode's to speed up image rendering 2 years ago
  Ivan Savenko 600054e001 Refactored access to hero paths in CPlayerInterface 2 years ago
  Ivan Savenko 195eac3375 Merge pull request #1545 from dydzio0614/town-panel-number-formatting 2 years ago
  Dydzio ade52239ea Use config value from new settings 2 years ago
  Ivan Savenko cc0c3e5bc9 All adventure map components now use shared_ptr 2 years ago
  Ivan Savenko ab8b407294 Style cleanup 2 years ago
  Dydzio a4cc386a5a Apply suggestions from code review 2 years ago
  Ivan Savenko 7c58a46279 Removed some instances of access to `screen` surface 2 years ago
  Ivan Savenko cfcaf5cbb6 renamed keyDown -> keyPressed 2 years ago
  Ivan Savenko d4fba3787c Removed usage of SDL_KeyboardEvent from UI code 2 years ago
  Ivan Savenko 214fc19e74 CIntObject now receives mouse position as point instead of SDL event 2 years ago
  Dydzio e7a774c465 Improve creature numbers handling in castle interface bottom left part 2 years ago
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader 2 years ago
  Ivan Savenko 0ba74fea73 Merge pull request #1515 from IvanSavenko/time_based_animations 2 years ago
  Ivan Savenko 9c3030603d Removed most SDL includes from headers, removed SDL int's 2 years ago
  Ivan Savenko e14290fde0 Removed loading of images from file into SDL_Surface 2 years ago
  Ivan Savenko e35a669eeb Refactoring of CPicture class to improve encapsulation 2 years ago
  Ivan Savenko 42df5626d9 Added Color class to replace SDL_Color 2 years ago
  Ivan Savenko 3acee297be CShowableAnim is now time-based with timing matching H3 2 years ago
  Ivan Savenko 50a0fc4fb2 Removed pointer to current SDL_Event from GuiHandler 2 years ago
  Ivan Savenko ee7a573cb8 Refactoring of SDL API usage: 2 years ago
  Ivan Savenko 05a1d7c6e3 All text for factions/towns/building are passed through translator 2 years ago
  Ivan Savenko d2b837b116 All creature-related texts go through translator 2 years ago
  Ivan Savenko fa6f7513e8 All heroes-related strings are passed through translator 2 years ago
  Ivan Savenko 5da407e822 All spell texts are now passed through translator 2 years ago