DjWarmonger
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12511d8fee
First part of new Quest Log, including common quest interface.
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13 éve |
Ivan Savenko
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770a6e077c
- handling of incorrect or missing configuration files (settings.json\defaultSettings.json)
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13 éve |
Ivan Savenko
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7a6133a824
- some bugfixing
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13 éve |
Ivan Savenko
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2d8a15f27c
- all windows except for pregame\battles are now CWindowObject-based
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13 éve |
Ivan Savenko
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9d2711fb51
- rewrote most of classes from adventure map window
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13 éve |
Ivan Savenko
|
d60f2d57a0
- first part of CIntObject API clean-up.
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13 éve |
Ivan Savenko
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49495c9caf
- possibly fixed #966 and #958
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13 éve |
Ivan Savenko
|
665837d656
- hopefully better town development for AI
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13 éve |
Ivan Savenko
|
45c2809a40
- pregame will use same resolution as main game
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13 éve |
Ivan Savenko
|
8de71c2b39
- fixed #711, #862, #321
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13 éve |
Ivan Savenko
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90ff99d4eb
- fixed ancient #31
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13 éve |
Ivan Savenko
|
9efe05c90b
- removed usage of Graphics in several places (Components and hero window).
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13 éve |
Ivan Savenko
|
46f48f0676
- bugfixing:
|
13 éve |
Michał W. Urbańczyk
|
017013a5a4
Throwing runtime_errors instead of string (or even char*) objects.
|
13 éve |
Michał W. Urbańczyk
|
8baec8b093
Implemented #715 (load game from sys options). Fixed #224. Minor improvements.
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13 éve |
Michał W. Urbańczyk
|
d9064f4f7d
Implemented #714 — restart functionality, including quick restart tweak (bound to CTRL+R).
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13 éve |
Michał W. Urbańczyk
|
3bf76cb719
Fixed #216 and #907.
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13 éve |
Michał W. Urbańczyk
|
7317e803db
Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912.
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13 éve |
Ivan Savenko
|
9ce3c78387
- fix for compilation with gcc-4.5
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13 éve |
Michał W. Urbańczyk
|
e18419f5d2
* adventure map GUI should be properly blocked during AI turn
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13 éve |
Michał W. Urbańczyk
|
e4dc00abac
* new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII)
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13 éve |
Michał W. Urbańczyk
|
7a66c1bf2b
* added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508
|
13 éve |
Ivan Savenko
|
86e7d96b39
- setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json)
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13 éve |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 éve |
beegee1
|
2f5d6f2684
* CHexField renamed to CBattleHex
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14 éve |
beegee1
|
7f04ed990b
Major refactoring. First part: BattleInterface
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14 éve |
Ivan Savenko
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2eca314e92
- fixed #841 and #840
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14 éve |
Ivan Savenko
|
29f42aa873
- fixed #834
|
14 éve |
Frank Zago
|
a62634cf94
Add support for SDL 1.3 in compatibility mode.
|
14 éve |
yupsi
|
583aca8912
Move hero/Next hero buttons being blocked when they should (#204)
|
14 éve |