Commit történet

Szerző SHA1 Üzenet Dátum
  DjWarmonger 12511d8fee First part of new Quest Log, including common quest interface. 13 éve
  Ivan Savenko 770a6e077c - handling of incorrect or missing configuration files (settings.json\defaultSettings.json) 13 éve
  Ivan Savenko 7a6133a824 - some bugfixing 13 éve
  Ivan Savenko 2d8a15f27c - all windows except for pregame\battles are now CWindowObject-based 13 éve
  Ivan Savenko 9d2711fb51 - rewrote most of classes from adventure map window 13 éve
  Ivan Savenko d60f2d57a0 - first part of CIntObject API clean-up. 13 éve
  Ivan Savenko 49495c9caf - possibly fixed #966 and #958 13 éve
  Ivan Savenko 665837d656 - hopefully better town development for AI 13 éve
  Ivan Savenko 45c2809a40 - pregame will use same resolution as main game 13 éve
  Ivan Savenko 8de71c2b39 - fixed #711, #862, #321 13 éve
  Ivan Savenko 90ff99d4eb - fixed ancient #31 13 éve
  Ivan Savenko 9efe05c90b - removed usage of Graphics in several places (Components and hero window). 13 éve
  Ivan Savenko 46f48f0676 - bugfixing: 13 éve
  Michał W. Urbańczyk 017013a5a4 Throwing runtime_errors instead of string (or even char*) objects. 13 éve
  Michał W. Urbańczyk 8baec8b093 Implemented #715 (load game from sys options). Fixed #224. Minor improvements. 13 éve
  Michał W. Urbańczyk d9064f4f7d Implemented #714 — restart functionality, including quick restart tweak (bound to CTRL+R). 13 éve
  Michał W. Urbańczyk 3bf76cb719 Fixed #216 and #907. 13 éve
  Michał W. Urbańczyk 7317e803db Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912. 13 éve
  Ivan Savenko 9ce3c78387 - fix for compilation with gcc-4.5 13 éve
  Michał W. Urbańczyk e18419f5d2 * adventure map GUI should be properly blocked during AI turn 13 éve
  Michał W. Urbańczyk e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 éve
  Michał W. Urbańczyk 7a66c1bf2b * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 13 éve
  Ivan Savenko 86e7d96b39 - setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json) 13 éve
  beegee1 156aa6e4d9 * Updated class - file - handling 14 éve
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 éve
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 éve
  Ivan Savenko 2eca314e92 - fixed #841 and #840 14 éve
  Ivan Savenko 29f42aa873 - fixed #834 14 éve
  Frank Zago a62634cf94 Add support for SDL 1.3 in compatibility mode. 14 éve
  yupsi 583aca8912 Move hero/Next hero buttons being blocked when they should (#204) 14 éve