Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk 13f26fc3cb * Client is able to await for answers for multiple queries at the same time %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 88e9dec974 Fixed Thieves Guild window showing for all players. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 5afa5cfb54 * fixed #863 — all members of team will receive notification about FoW change %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 5c86d32903 Cloned stack dissapear when killed. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 0c3e88226f - (linux) replaced Genius with VCAI %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 2bddf29cbf Stack artifacts part 2, not working yet. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration %!s(int64=14) %!d(string=hai) anos
  beegee1 156aa6e4d9 * Updated class - file - handling %!s(int64=14) %!d(string=hai) anos
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex %!s(int64=14) %!d(string=hai) anos
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 0903d6037c New pack - BattleEffectTrigger for various one-shot effects with animation %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 6fdb984799 Lots of refactoring & work for creature spells. %!s(int64=14) %!d(string=hai) anos
  Frank Zago c4b8039c1e Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk bb1bdcb0a7 * fixed crash on visiting Sirens %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 8b7a2f179c * Server will strictly require answering the queries before taking any actions. Let me know, if this causes any freezes. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 6b9e64de91 Lazy updates of hero paths. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 33020cf953 Fixed fix for #771. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 4c3ed24fe1 Fixed #768. More logging for #774. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 3152e6d540 Fixed #771, #772 and #787. %!s(int64=14) %!d(string=hai) anos
  beegee1 f609c4ad9a * Fixed #33 -> Creatures tend to stop at every hex during movement %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 79f5b29196 Various player/AI interface related fixes and improvements. %!s(int64=14) %!d(string=hai) anos
  beegee1 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 212bc13ad6 Fixed #755 and #759. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 5eef9551de Fixed #607 %!s(int64=14) %!d(string=hai) anos
  DjWarmonger af8d8cbfc7 Implemented #479 %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 2d61fab7e9 * Probably fixed #655. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 617e1f962e New files for lib: %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk c6db92c0be More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk e6d577c233 Mostly done combined artifacts. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 3fde9e45df Partially redone combined artifacts. %!s(int64=14) %!d(string=hai) anos