Ivan Savenko
|
146a5e5ef8
Made speed of most of battle animations time-based
|
12 years ago |
Michał W. Urbańczyk
|
a1f545792b
Compile fixes specific for VS 2012"
|
12 years ago |
Ivan Savenko
|
f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
|
12 years ago |
Ivan Savenko
|
2b45e13c5c
c++03 -> c++11 switch:
|
12 years ago |
Michał W. Urbańczyk
|
1a2c8de6ad
Minor improvements.
|
12 years ago |
Ivan Savenko
|
dd808ef5cc
bugfixing:
|
12 years ago |
Michał W. Urbańczyk
|
06f0a29b31
Compile fixes for gcc, as per http://forum.vcmi.eu/viewtopic.php?p=9638#9638
|
12 years ago |
Michał W. Urbańczyk
|
04d11519ef
Quick Combat system setting works… if user doesn't click in the meantime.
|
12 years ago |
Michał W. Urbańczyk
|
4a0587d500
More work on auto-fight.
|
12 years ago |
Michał W. Urbańczyk
|
254f194220
Some very early work towards autofight feature.
|
12 years ago |
Michał W. Urbańczyk
|
6a88604937
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
|
12 years ago |
Michał W. Urbańczyk
|
30fb552fb4
Patch from Gernsworth fixing #1283.
|
12 years ago |
Michał W. Urbańczyk
|
fc6e72dc75
* Fixed enchantments (#1265). Their effects were not properly added when reading config. Battle interface will be little less likely to block itself after corrupted spell cast.
|
12 years ago |
Ivan Savenko
|
8be801a6dc
- CMappedFileLoader class to remap WoG files to h3 names
|
12 years ago |
Ivan Savenko
|
c6cc6e6301
Large changeset, first part of editing H3 objects via mods feature. Changes:
|
12 years ago |
beegee1
|
c7c2686379
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
|
12 years ago |
beegee1
|
30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
|
12 years ago |