Ivan Savenko
							
						 | 
						
							
							
								146a5e5ef8
							
							Made speed of most of battle animations time-based
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								a1f545792b
							
							Compile fixes specific for VS 2012"
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f82122d9be
							
							second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2b45e13c5c
							
							c++03 -> c++11 switch:
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								dd808ef5cc
							
							bugfixing:
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								04d11519ef
							
							Quick Combat system setting works… if user doesn't click in the meantime.
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								4a0587d500
							
							More work on auto-fight.
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								30bcec42c6
							
							- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
						 | 
						12 years ago |