Histórico de Commits

Autor SHA1 Mensagem Data
  krs dab07bdef9 Now unit range is shown in Tactics phase as well há 2 anos atrás
  Konstantin 9a229d6e48 vcmi: really correct obstacle trigger há 2 anos atrás
  Ivan Savenko 5288e3761e Merge pull request #1764 from IvanSavenko/selectable_spellcaster há 2 anos atrás
  Ivan Savenko dc099b2a35 Implemented support for multi-spell casters há 2 anos atrás
  Ivan Savenko 970981cfc9 Show information on potential kills in attack tooltip há 2 anos atrás
  Ivan Savenko 31147ac83b refactoring: TDmgRange pair -> DamageRange struct há 2 anos atrás
  Konstantin 9205ef2c91 vcmi: skill-agnostic ballistics há 2 anos atrás
  Konstantin 93c2bbf9ab vcmi: modernize lib/battle há 2 anos atrás
  Ivan Savenko 9678296875 Hero interaction is now battle action há 2 anos atrás
  Ivan Savenko b1c67fbf47 Better formatting for enum há 2 anos atrás
  Ivan Savenko 1418ce4678 Refactoring & fixes of damage calculation há 2 anos atrás
  Ivan Savenko b8c5a32b9b Fix attack targeting selection for double-wide units há 2 anos atrás
  Ivan Savenko 17fc9d8d8f Merge with vcmi/develop há 2 anos atrás
  Dydzio 01ce01d8f9 Add proper handling for 2-hex units + extract range calculation method há 2 anos atrás
  Ivan Savenko 500cf7f15d EWallPart & EWallState are now enum class há 2 anos atrás
  Ivan Savenko 9248e06ae0 Demon summon is now a spell. DEMON_SUMMONING bonus has been removed há 2 anos atrás
  Ivan Savenko 45aa841fb6 Stack reversing logic now matches H3 há 2 anos atrás
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined há 3 anos atrás
  Andrey Filipenkov 7e6ed0583c disable all scripting code when configuring without scripting modules há 3 anos atrás
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features há 7 anos atrás
  Andrii Danylchenko 211a993c44 Fix obstacles escaping for twohex creatures há 5 anos atrás
  Victor Luchits be10694b73 Some changes to make the battle AI smarter há 6 anos atrás
  Dydzio e50efdc279 Creature spellcast refactor (#569) há 6 anos atrás
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) há 8 anos atrás
  Dydzio 7cbd9acd67 Add BLOCK_MAGIC_BELOW bonus há 8 anos atrás
  Dydzio 59764d8349 Implemented SHOOTS_ALL_ADJACENT há 8 anos atrás
  Dydzio 5c17e172b6 Revert some changes, update WIDE_BREATH há 8 anos atrás
  Dydzio 4cab76900f Add SYNERGY_TARGET and [wip]-SHOOTS_ALL_ADJACENT há 8 anos atrás
  ArseniyShestakov 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) há 8 anos atrás
  ArseniyShestakov ea0ceb1805 Merge pull request #323 from vcmi/CStackTweaks há 8 anos atrás