Commit History

Autor SHA1 Mensaxe Data
  ArseniyShestakov c550484613 Merge pull request #181 from vcmi/feature/drawbridgeMechanics %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov f453172d53 CBattleInterface: cleaner implementation of optional drawbridge blit %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 2cfdfca7e5 Battles: fix more cases where invalid wall hex position present %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov c5cfc8467f Battles: change naming from drawbridge to gate for everything %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov b946c52242 CBattleInterface: introduce EWallVisual instead of ids with comments %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 422d5cabdf CBattleInterface: first pass on client drawbridge visualization %!s(int64=9) %!d(string=hai) anos
  AlexVinS ba017c443d Start from diff of pull request #124 from vcmi/issue/1372 %!s(int64=10) %!d(string=hai) anos
  Vadim Markovtsev 40cb48d65e Replace std::remove_if with vstd::erase_if %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared %!s(int64=10) %!d(string=hai) anos
  AlexVinS e645b46aed Revert "Merge pull request #124 from vcmi/issue/1372" %!s(int64=10) %!d(string=hai) anos
  AlexVinS 4b5cb3599a Do not try to rise demons from war machines %!s(int64=10) %!d(string=hai) anos
  AlexVinS 6a9dc78dcd [WiP]Added some checks for RISE_DEMONS action. %!s(int64=10) %!d(string=hai) anos
  AlexVinS 2677d4a677 Fixed action cancel on active stack remove %!s(int64=10) %!d(string=hai) anos
  AlexVinS f99bf099ca Made player interface tolerant to active stack removal. %!s(int64=10) %!d(string=hai) anos
  AlexVinS a06e34cf61 Cleanup %!s(int64=10) %!d(string=hai) anos
  AlexVinS 70d9be8447 Use ISpellCaster in battle callback %!s(int64=10) %!d(string=hai) anos
  AlexVinS d9cbe487c7 remove useless function CSpell::getTargetInfo %!s(int64=10) %!d(string=hai) anos
  AlexVinS 2b434111bf More hero|creature casting unification %!s(int64=10) %!d(string=hai) anos
  AlexVinS 92990c887c Fix creatures can always cast on self %!s(int64=10) %!d(string=hai) anos
  AlexVinS caf8ae62cc Allow custom effect animation on any stack during spell cast. %!s(int64=10) %!d(string=hai) anos
  AlexVinS 0f0e67dbe3 Do not include resisted stacks in affected %!s(int64=10) %!d(string=hai) anos
  AlexVinS 075b65b31b Use dummy animations %!s(int64=10) %!d(string=hai) anos
  AlexVinS 832d69ec11 Hide battle log algorithm in spell classes. %!s(int64=10) %!d(string=hai) anos
  AlexVinS 5d0ecd9cdf More battle log refactoring %!s(int64=10) %!d(string=hai) anos
  AlexVinS 7cf9bd36b7 Display AGE effect with any value (not only -50%). %!s(int64=10) %!d(string=hai) anos
  AlexVinS 3a5a02e73b Use boost::fromat in CBattleInterface::spellCast %!s(int64=10) %!d(string=hai) anos
  AlexVinS 805c839761 More CBattleInterface::spellCast refactoring %!s(int64=10) %!d(string=hai) anos
  AlexVinS 8171924eb4 More simplification of CBattleInterface::spellCast %!s(int64=10) %!d(string=hai) anos
  AlexVinS 9482852020 few tweaks %!s(int64=10) %!d(string=hai) anos
  AlexVinS fb5903d610 Initial experiments on hero & creature casting unification %!s(int64=10) %!d(string=hai) anos