AlexVinS
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150fcc9422
Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1
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9 years ago |
AlexVinS
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4d9058e412
Whitespace cleanup. (No code changes.)
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9 years ago |
AlexVinS
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37d0dad70a
Merge branch 'develop' into feature/VCMIMapFormat1
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9 years ago |
ArseniyShestakov
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e872b400b7
Comments save format backward compatability code as Ivan suggested
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10 years ago |
AlexVinS
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6f203fb7e2
Save string identifiers for all game objects
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10 years ago |
AlexVinS
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70d9be8447
Use ISpellCaster in battle callback
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10 years ago |
AlexVinS
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36e154d9b9
Use ISpellCaster in getAffectedStacks
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10 years ago |
AlexVinS
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947f6089d5
Use ISpellCaster in isImmuneByStack
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10 years ago |
AlexVinS
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a4d4851d80
Fix typo: casted->cast
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10 years ago |
AlexVinS
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d9cbe487c7
remove useless function CSpell::getTargetInfo
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10 years ago |
AlexVinS
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253b850ac3
Partial fix for 1791
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10 years ago |
AlexVinS
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baba3a46e1
Centralize creature spell bonuses handling
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10 years ago |
AlexVinS
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46f99db8d7
Hide some spell mechnaics details
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10 years ago |
AlexVinS
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9e0fd70208
Move isCastableBy logic back to CGHeroInstance - it is Hero-specific
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10 years ago |
AlexVinS
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3029b1a432
Fix initialization of CSpell::AnimationItem
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10 years ago |
AlexVinS
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7776d7bbf7
rename BattleSpellCastParameters::caster
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10 years ago |
AlexVinS
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98ea8bf314
Introduce dummy spell animation/ animation pause configuration
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10 years ago |
AlexVinS
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832d69ec11
Hide battle log algorithm in spell classes.
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10 years ago |
AlexVinS
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fb5903d610
Initial experiments on hero & creature casting unification
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10 years ago |
AlexVinS
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41f1d3f21f
Quick fix for major spell configuration bug
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10 years ago |
AlexVinS
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9600446cf9
+smart target, +hit animation
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10 years ago |
AlexVinS
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c81d4203d7
Do not try to cast EARTHQUAKE with no fort
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10 years ago |
AlexVinS
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5fda2aac9a
formatting
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10 years ago |
AlexVinS
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685deddac1
Start spell-relatet files reorganisation
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10 years ago |