Michał W. Urbańczyk
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fa4ee94cf9
Fixed #484. Preliminary support for bonus limiters/
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15 years ago |
Michał W. Urbańczyk
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9af18cf487
Fixed #464 and #467
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15 years ago |
mateuszb
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adbc142ff0
* a bit of campaign support
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15 years ago |
mateuszb
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943c433d3f
* moved mapHandler to client folder
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15 years ago |
Frank Zago
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d2d076cd23
Added command line parser.
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15 years ago |
Michał W. Urbańczyk
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993036e4a1
New non battle stack class. (Base for future improved bonus system, stack exp / arts)
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15 years ago |
Michał W. Urbańczyk
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80f49badc9
Implemented Scuttle Boat and Dimension Door spells.
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15 years ago |
Michał W. Urbańczyk
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85f463e479
Several fixes for pregame:
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15 years ago |
Michał W. Urbańczyk
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0a950c508b
Grail digging and construction.
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15 years ago |
Michał W. Urbańczyk
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e6f31b7500
Compilation fixes for VC10.
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15 years ago |
mateuszb
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4d9d54735f
* campaigns, part 1
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15 years ago |
Ivan Savenko
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3aefb896fe
- Created config file for true type fonts (disabled by default)
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15 years ago |
Michał W. Urbańczyk
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5279e2e9fc
First part of support for victory & loss conditions.
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15 years ago |
mateuszb
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23a32ebf7a
* fixed bug #20
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15 years ago |
Michał W. Urbańczyk
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01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
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16 years ago |
Frank Zago
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39ad6b0270
Only include SDL_syswm.h on Windows.
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16 years ago |
Michał W. Urbańczyk
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4bfc161adc
Fixed #237.
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16 years ago |
Frank Zago
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6b5feb63e6
Implemented "main menu" in-game option.
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16 years ago |
Frank Zago
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7471372074
Fixed several crashes when exiting.
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16 years ago |
Frank Zago
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b02d4c1c2f
(linux) Manage one directory per user for save games and config.
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16 years ago |
Frank Zago
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1609b8fdb9
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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16 years ago |
Michał W. Urbańczyk
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956a87f264
* redone stack queue algorithm
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16 years ago |
Michał W. Urbańczyk
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6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
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16 years ago |
Michał W. Urbańczyk
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66dd31fd8a
* attacking and capturing towns
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16 years ago |
mateuszb
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e892913635
* support for battles in creature banks (hopefully)
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16 years ago |
Michał W. Urbańczyk
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b4070c6b3e
Third part of GUI reorganization:
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16 years ago |
Michał W. Urbańczyk
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1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
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16 years ago |
Michał W. Urbańczyk
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425791f27e
"onlyai" command - game starts with no human players, only AI.
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16 years ago |
Michał W. Urbańczyk
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a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
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16 years ago |
Michał W. Urbańczyk
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92ef19942f
Splitting buttons in the exchange window. Minor fixes. Updated changelog. Version set to 0.73.
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16 years ago |