Konstantin
|
05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
|
2 years ago |
Konstantin
|
a6de9097be
vcmi: rename HeroBonus.h to Bonus.h
|
2 years ago |
Konstantin
|
6fa1b2b19f
vcmi: move bonuses to its own folder
|
2 years ago |
Konstantin
|
86f5d6de69
vcmi: modernize headers
|
2 years ago |
Konstantin
|
4c4498b22a
vcmi: modernize rest of lib
|
2 years ago |
Ivan Savenko
|
35775b90f8
Moved bonus names to translation
|
2 years ago |
Andrey Filipenkov
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
AlexVinS
|
18b8e1c7ad
Tweaked CBonusTypeHandler
|
8 years ago |
ArseniyShestakov
|
9d9c026c85
Code style: serialize everything on own lines for easier debugging (#357)
|
8 years ago |
Vadim Markovtsev
|
2c1dddde33
Fix memory problems with BonusList
|
9 years ago |
alexvins
|
4203d69525
Part 2 of new spell configuration
|
11 years ago |
Michał W. Urbańczyk
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6a88604937
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
|
12 years ago |
Ivan Savenko
|
c6cc6e6301
Large changeset, first part of editing H3 objects via mods feature. Changes:
|
12 years ago |
alexvins
|
2eb8263e51
Basic Configuration for bonus types
|
12 years ago |