Ivan Savenko
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62cb5412ff
CGameState::map is now a private, unique_ptr with accessors
|
7 月之前 |
Ivan Savenko
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2fdf40e7a9
Remove connection pointer from CPack
|
7 月之前 |
Ivan Savenko
|
f210bd9cb3
Fix crash on winning map on 7-day town timer running out for enemy
|
8 月之前 |
Laserlicht
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6af8b62dfd
more strings; camelcase
|
10 月之前 |
Laserlicht
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78e933a968
add broadcast to translation
|
10 月之前 |
Ivan Savenko
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c0f5c7c0ea
Replace pointer with reference in pack apply functions
|
1 年之前 |
Ivan Savenko
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a481f07daf
PlayerState now stores all objects owned by player
|
1 年之前 |
Ivan Savenko
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6b8f94e6e7
Merge remote-tracking branch 'vcmi/master' into develop
|
1 年之前 |
Ivan Savenko
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6300473ff8
Block AI from acting at the same time as guest-human during simturns
|
1 年之前 |
Alexander Wilms
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02e429e973
Fix typos using https://github.com/crate-ci/typos
|
1 年之前 |
Ivan Savenko
|
2ff28f6957
Merge pull request #4018 from IvanSavenko/voting
|
1 年之前 |
Ivan Savenko
|
215b279ea8
Contact between allies will no longer break simturns
|
1 年之前 |
Ivan Savenko
|
e04c662bc9
Owned object in range of enemy heroes now break simturns
|
1 年之前 |
Ivan Savenko
|
10b50cd905
It is now possible to vote for simturns and turn timer changes
|
1 年之前 |
Ivan Savenko
|
5010344df0
Added serialization of turn timer handler
|
1 年之前 |
Ivan Savenko
|
2c2bec791c
Fixes and cleanup of game client network shutdown and restart
|
1 年之前 |
Ivan Savenko
|
45a3d04d25
Fix simturns termination check
|
1 年之前 |
Ivan Savenko
|
8303ce5d13
Added option to ignore guards in pathfinder
|
1 年之前 |
Ivan Savenko
|
cd526a5e15
Send notifications when simultaneous turns end
|
1 年之前 |
Ivan Savenko
|
a3adfcf7a7
Do not attempt to start a new turn on game end
|
1 年之前 |
Ivan Savenko
|
80b82cc026
Remove invalid assert - may trigger on human player defeat
|
1 年之前 |
Ivan Savenko
|
18c0217679
Relaxed ordering requirements - player can start turn even if players
|
1 年之前 |
Ivan Savenko
|
b88a8da4e8
Split off some netpack structures into separate files
|
2 年之前 |
nordsoft
|
d7d435dcb7
Add game pause
|
2 年之前 |
Ivan Savenko
|
5b21a5ffbc
Simturn duration is now part of StartInfo
|
2 年之前 |
Ivan Savenko
|
a9dbd08dec
Compute player contacts only once on turn start
|
2 年之前 |
Ivan Savenko
|
623fb2a63e
Do not allow visiting objects blocked by visit of another player
|
2 年之前 |
Ivan Savenko
|
541f7590c5
Add simple detection of player-player contact
|
2 年之前 |
Ivan Savenko
|
64c43c91dc
Added hardcoded min/max simturns duration
|
2 年之前 |
Ivan Savenko
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b2f30f78fa
Allow one AI and human to act simultaneously
|
2 年之前 |