Commit History

Author SHA1 Message Date
  Michał W. Urbańczyk 16a1861fc4 * heroList 18 years ago
  mateuszb 55c0dc0229 some stuff to hero moving 18 years ago
  mateuszb 88a1809229 initializing town instances in game state 18 years ago
  Michał W. Urbańczyk 4edc6176dc * minimap fix 18 years ago
  mateuszb 5222be8d94 * upgrades in moveHero function 18 years ago
  mateuszb 2d7dbbefc3 * partially written hero moving 18 years ago
  Michał W. Urbańczyk 2030a6793f Empty function for hero movement 18 years ago
  Michał W. Urbańczyk 210123ac33 * improved minimap 18 years ago
  mateuszb 4162103cf1 improvements in reading h3ms, to be tested 18 years ago
  mateuszb 2541422e92 * support for all SoD/WoG maps (to be tested) 18 years ago
  Michał W. Urbańczyk ab3a06bf69 Mainly more improvements in CPreGame 18 years ago
  mateuszb ad68aa3dea * small bugfix 18 years ago
  Michał W. Urbańczyk dc863f459c *improvements in CPreGame 18 years ago
  mateuszb 1541b33b62 * reading headers for RoE and AB maps 18 years ago
  Michał W. Urbańczyk 9b8517db2a * updated specification 18 years ago
  mateuszb 6d3a042add * graphical cursors are now posiible, however the code is a bit ugly and eats significant amount of resources (up to 15% of my CPU power) 18 years ago
  Michał W. Urbańczyk 8c445b0ada * half-working minimap 18 years ago
  Michał W. Urbańczyk 7d704c7f02 * working pathfinder 18 years ago
  mateuszb d708669a75 * some functions have been written 18 years ago
  mateuszb 8cc7e103bd * some stuff with pathfinding (some functions need to be written, maybe someone help me?) 18 years ago
  mateuszb 548e8582ec * correct calculating blocked / vistable positions 18 years ago
  mateuszb cc0a4c5d09 * new objects displaying system 18 years ago
  Michał W. Urbańczyk a3c45bcaa2 * buttons can use more than one def 18 years ago
  mateuszb 0c17ec03a8 * a bit of pathfinding (still needs testing and implementation of something like BFS (I consider Dijkstra usless in this case)) 18 years ago
  Michał W. Urbańczyk efcc7d08da * printAtMiddle won't crash when called with an empty string 18 years ago
  mateuszb 2fa2910777 * some minor improvements 18 years ago
  Michał W. Urbańczyk f42a1d9f3a All 0.2 objectives achieved. Version changed to 0.3. 18 years ago
  Michał W. Urbańczyk 6b0f209626 * VCMI no longer needs h3bitmap and h3sprite folders - delete them. Now everything is readed directly from lod files 18 years ago
  mateuszb ae279c79c5 * first version of player interface displaying 18 years ago
  Michał W. Urbańczyk 0ea7a46309 * new files (CAdvmapInterface.h and CAdvmapInterface.cpp) 18 years ago