Michał W. Urbańczyk
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16a1861fc4
* heroList
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18 years ago |
mateuszb
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55c0dc0229
some stuff to hero moving
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18 years ago |
mateuszb
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88a1809229
initializing town instances in game state
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18 years ago |
Michał W. Urbańczyk
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4edc6176dc
* minimap fix
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18 years ago |
mateuszb
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5222be8d94
* upgrades in moveHero function
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18 years ago |
mateuszb
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2d7dbbefc3
* partially written hero moving
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18 years ago |
Michał W. Urbańczyk
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2030a6793f
Empty function for hero movement
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18 years ago |
Michał W. Urbańczyk
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210123ac33
* improved minimap
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18 years ago |
mateuszb
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4162103cf1
improvements in reading h3ms, to be tested
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18 years ago |
mateuszb
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2541422e92
* support for all SoD/WoG maps (to be tested)
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18 years ago |
Michał W. Urbańczyk
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ab3a06bf69
Mainly more improvements in CPreGame
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18 years ago |
mateuszb
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ad68aa3dea
* small bugfix
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18 years ago |
Michał W. Urbańczyk
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dc863f459c
*improvements in CPreGame
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18 years ago |
mateuszb
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1541b33b62
* reading headers for RoE and AB maps
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18 years ago |
Michał W. Urbańczyk
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9b8517db2a
* updated specification
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18 years ago |
mateuszb
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6d3a042add
* graphical cursors are now posiible, however the code is a bit ugly and eats significant amount of resources (up to 15% of my CPU power)
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18 years ago |
Michał W. Urbańczyk
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8c445b0ada
* half-working minimap
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18 years ago |
Michał W. Urbańczyk
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7d704c7f02
* working pathfinder
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18 years ago |
mateuszb
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d708669a75
* some functions have been written
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18 years ago |
mateuszb
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8cc7e103bd
* some stuff with pathfinding (some functions need to be written, maybe someone help me?)
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18 years ago |
mateuszb
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548e8582ec
* correct calculating blocked / vistable positions
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18 years ago |
mateuszb
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cc0a4c5d09
* new objects displaying system
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18 years ago |
Michał W. Urbańczyk
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a3c45bcaa2
* buttons can use more than one def
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18 years ago |
mateuszb
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0c17ec03a8
* a bit of pathfinding (still needs testing and implementation of something like BFS (I consider Dijkstra usless in this case))
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18 years ago |
Michał W. Urbańczyk
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efcc7d08da
* printAtMiddle won't crash when called with an empty string
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18 years ago |
mateuszb
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2fa2910777
* some minor improvements
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18 years ago |
Michał W. Urbańczyk
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f42a1d9f3a
All 0.2 objectives achieved. Version changed to 0.3.
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18 years ago |
Michał W. Urbańczyk
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6b0f209626
* VCMI no longer needs h3bitmap and h3sprite folders - delete them. Now everything is readed directly from lod files
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18 years ago |
mateuszb
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ae279c79c5
* first version of player interface displaying
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18 years ago |
Michał W. Urbańczyk
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0ea7a46309
* new files (CAdvmapInterface.h and CAdvmapInterface.cpp)
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18 years ago |