Commit History

Autor SHA1 Mensaxe Data
  DjWarmonger 16adfa3aa7 - Fixed crash on creature window drawn for neutral faction %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 99dcb73a72 - filesystem.json files for wog and vcmi data %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 96a92d0f45 * fixed remaining part of #1071 — the screen surface has always to be created in the main thread %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 0ca9f64573 Next part of town configuration: %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 44cc848edc first part of town configuration: %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 6530e7a1e1 * servers will not allow using out-of-range slots ( #1061 ) %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko e79ac5f1d7 - removed deprecated ffmpeg functions. Fixes #779 %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko d72c44e4c3 - fixed modifiers keys behaviour in TextInput %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 708ad6ac7f - music player uses URI's instead of enum from music base %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko e67f8afdd9 - removed multiple unused files %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 13de841e10 - minor tweaks to quest window %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko e4c88d5088 - moved ParseBonus to JsonNode.cpp (linkage errors) %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 55c78e9f16 - ComponentBox usage in 2 windows: levelup and build screen %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 406346a6ab Compile fix. Please do not use undefined default (?) constructors. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 235cf458d7 - fixed text duplication in choice windows %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 613172fa45 - fixed #582, #1019 and #1022 %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 770a6e077c - handling of incorrect or missing configuration files (settings.json\defaultSettings.json) %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 7a6133a824 - some bugfixing %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 1b50082e43 - fixed crash with necromancy dialog #1009 (russian-only) %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 8c6965c5ee - shadows for CWindowObject-based windows %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 2d8a15f27c - all windows except for pregame\battles are now CWindowObject-based %!s(int64=13) %!d(string=hai) anos
  DjWarmonger ef250fcb8f Compile fixes for previous commit. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 9d2711fb51 - rewrote most of classes from adventure map window %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko d60f2d57a0 - first part of CIntObject API clean-up. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 7ddf76a081 - fixed #967 %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko a13a62537b - fixed crash in hero window (#963) %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 6419f953cb Some (disabled) work for commander artifacts. Hero artifacts window seems broken. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 45c2809a40 - pregame will use same resolution as main game %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 9efe05c90b - removed usage of Graphics in several places (Components and hero window). %!s(int64=13) %!d(string=hai) anos