Michael
|
1721fe1ad6
optimize if disabled
|
2 years ago |
Michael
|
3593911dde
improve readability
|
2 years ago |
Michael
|
31e0558809
remove unneeded headers
|
2 years ago |
Michael
|
e650f0100b
setting + all non popups
|
2 years ago |
Michael
|
1d6469ab36
battlewindow
|
2 years ago |
Michael
|
40c7ddcaf4
dim adventuremap
|
2 years ago |
Ivan Savenko
|
edd029c79c
Replace "currentPlayer" from gamestate with "activePlayers"
|
2 years ago |
Ivan Savenko
|
62cd8b12d4
Converted several namespace enums to enum class
|
2 years ago |
nordsoft
|
d50edc28ab
Merge remote-tracking branch 'upstream/develop' into turn-timer
|
2 years ago |
Ivan Savenko
|
ec0a51bd5c
Fixed border scrolling when game window is maximized
|
2 years ago |
nordsoft
|
3c9c302fd2
TurnTimerInfo
|
2 years ago |
nordsoft
|
4b1224ec8c
Implement turn timer feature
|
2 years ago |
Ivan Savenko
|
3f7e5fcfc3
Fix possible assertion failure on resolution change
|
2 years ago |
Dydzio
|
0b5cea0320
Use new adventure map state to detect opponent human turn
|
2 years ago |
Dydzio
|
ff1a635e9e
Unblock basic adventure map actions (scrolling / right-click) in multiplayer
|
2 years ago |
Dydzio
|
a4f9cde57d
Fix autosave at end of turn starting with AI turn on load
|
2 years ago |
Ivan Savenko
|
07a8c75bec
Merge pull request #2305 from dydzio0614/unlimited-autosave
|
2 years ago |
Ivan Savenko
|
36efef0ee3
Do not play new day animation on game start
|
2 years ago |
Dydzio
|
5882cbae78
Merge branch 'develop' into unlimited-autosave
|
2 years ago |
Ivan Savenko
|
189a0c6e0d
Re-center map on active object after screen resize
|
2 years ago |
Ivan Savenko
|
3e1125570d
Fix updating of hero & town lists on adventure map
|
2 years ago |
Dydzio
|
ad66acdd79
End turn autosave support + making it default
|
2 years ago |
Ivan Savenko
|
1dff721747
Fix infobox resetting to current hero during enemy turn
|
2 years ago |
Ivan Savenko
|
f914ec9d57
Fix activation of in-game console in other windows
|
2 years ago |
Ivan Savenko
|
4e80356bea
Do not hide minimap on human player turn
|
2 years ago |
Ivan Savenko
|
8b61c0d59b
Replaced CIntObject::type bitfield with bool's. Added input blocking.
|
2 years ago |
Ivan Savenko
|
6546242c03
Workaround-ish fix for last scenario of Angel Wings (un)equipping
|
2 years ago |
Ivan Savenko
|
08cfbe79cf
Added encapsulation for movement points access
|
2 years ago |
Ivan Savenko
|
ebc7a82c2e
Converted pathfinder enum's to enum class
|
2 years ago |
Ivan Savenko
|
bd4d2788ed
Split pathfinder into multiple smaller files
|
2 years ago |