Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk 6c4b4f21bc * Implemented rivers animation. Thanks to GrayFace for giving range of colors in palette to be shifted. %!s(int64=16) %!d(string=hai) anos
  mateuszb 7853a19b54 * minor changes, I hope it spoils nothing %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 3a1e252895 Minor changes (visitdir organization) %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 1d816b2eb9 Further part of external dwellings handling. Still not done. %!s(int64=16) %!d(string=hai) anos
  mateuszb 50a49460bf * partial handling of advmap objects changing battle background (like clover field) (their existence should change the background but nothing else) %!s(int64=16) %!d(string=hai) anos
  Frank Zago 73949f3367 Build fixes for linux. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk d80afb1902 * server sends confirmation (given later to player interface) after applying request (will be needed for AI) %!s(int64=16) %!d(string=hai) anos
  mateuszb f9ae91d88c * further changes towards support for ranged spells %!s(int64=16) %!d(string=hai) anos
  mateuszb a08aaba29d * probably fixed problem with displaying corpses on battlefield %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk c83404a375 * fixed crash when there was no hero available to hire for some player %!s(int64=17) %!d(string=hai) anos
  mateuszb 124e768a99 * added missing movement arrows (advmap interface) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 3474fdaf05 * save/load partially working %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 847a4f222c Further serialization code and refactorings. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 3a66dc2b7c * added heroes pool for heroes available for hiring %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 9d099e8c54 * blocked map scrolling where dialog window is opened %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 41acf5528c * spells in the guild visible again %!s(int64=17) %!d(string=hai) anos
  mateuszb f97628e67f a few minor fixes %!s(int64=17) %!d(string=hai) anos
  mateuszb 5ee37eeb3d * fixed bug with disappearing head of a hero in adventure map %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk ea8562a6b1 Rest of commit: broken battles, starting hero, town displaying and linker errors. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 7df624d919 More changes for splitting %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 798fd11f65 radical cleanups %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 77fadf561d * added visitDir bitfield in CGDefInfo specifying from which directions object can be visited %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk fe5bcc19cf * redone def info handling %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk b334dbd79d Town interface and minor improvements. %!s(int64=18) %!d(string=hai) anos
  mateuszb d8103fd242 * part of new object randomizing; make it work (I mean moving the last hero on your Arrogance2 - it doesn't wotk and I don't know why) %!s(int64=18) %!d(string=hai) anos
  mateuszb b07b1ec7dc * displaying flags %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 4edc6176dc * minimap fix %!s(int64=18) %!d(string=hai) anos
  mateuszb 5222be8d94 * upgrades in moveHero function %!s(int64=18) %!d(string=hai) anos