|  Frank Zago | 17a795015a
							
							Restores attacking and shooting sounds. | 16 年之前 | 
				
					
						|  Frank Zago | c2cb7be227
							
							Fixed bug 143 and possibly 142. | 16 年之前 | 
				
					
						|  Michał W. Urbańczyk | 3d4db35df0
							
							Added icon to the MSVC project, minor fixes, version bumped to 0.74. | 16 年之前 | 
				
					
						|  mateuszb | 22e9098752
							
							* fix for 0.72d #26 (flying creatures will be blitted over all other creatures, obstacles and wall) | 16 年之前 | 
				
					
						|  mateuszb | 540e15d4ea
							
							* when active stack is killed by spell, game behaves properly | 16 年之前 | 
				
					
						|  mateuszb | 4ba26635b6
							
							* hero in siege won't be blitted below wall | 16 年之前 | 
				
					
						|  mateuszb | 9a1669b926
							
							* animation of catapult | 16 年之前 | 
				
					
						|  Michał W. Urbańczyk | 307c20e7dc
							
							* fixed crash on clicking on the map frame | 16 年之前 | 
				
					
						|  mateuszb | 4677d3a338
							
							* fixed animation of defense / death when unit is attacked twice | 16 年之前 | 
				
					
						|  mateuszb | 2d54b31b17
							
							* fixed bug with lightning bolt | 16 年之前 | 
				
					
						|  mateuszb | 75c6db7197
							
							* wights won't have regeneration animation played when not alive | 16 年之前 | 
				
					
						|  Michał W. Urbańczyk | bff3abe122
							
							Fixed positioning of battle effects / animations in non 800x600 resolutions. | 16 年之前 | 
				
					
						|  Michał W. Urbańczyk | 22a74ea781
							
							Fixes | 16 年之前 | 
				
					
						|  Michał W. Urbańczyk | ee3c318ed9
							
							Version for development release 0.73c | 16 年之前 | 
				
					
						|  mateuszb | bab07c0ab3
							
							* fixed bugs 66, 74 from VCMI 0.73 bug thread | 16 年之前 | 
				
					
						|  mateuszb | d5ba0fc4fb
							
							* faster and less memory-consuming def handling | 16 年之前 | 
				
					
						|  mateuszb | 451c08922c
							
							* spell animations are handled by new battle animation engine | 16 年之前 | 
				
					
						|  mateuszb | 80b5126cf5
							
							* support for RETURN_AFTER_STRIKE feature | 16 年之前 | 
				
					
						|  mateuszb | ba25f5c807
							
							* almost all problems with battles fixes | 16 年之前 | 
				
					
						|  mateuszb | 8799eddcdc
							
							* many fixes and improvements for battles | 16 年之前 | 
				
					
						|  mateuszb | e77e49783a
							
							* improved handling of animations in battles | 16 年之前 | 
				
					
						|  mateuszb | f3a1cd4ae5
							
							* animations in battles seem to approximately work | 16 年之前 | 
				
					
						|  mateuszb | 34ef79d15e
							
							* minor improvements | 16 年之前 | 
				
					
						|  mateuszb | c8ac6cf914
							
							* certain improvements for animations in battles | 16 年之前 | 
				
					
						|  mateuszb | 3f5c98ac7c
							
							* reworked system of animations in battles; it's not fully working yet, but crashes should not occur | 16 年之前 | 
				
					
						|  mateuszb | 08723ecf84
							
							* fixed crash with two-hex creatures | 16 年之前 | 
				
					
						|  mateuszb | ea5a836a7e
							
							* better positioning of moat/mlip | 16 年之前 | 
				
					
						|  Michał W. Urbańczyk | 956a87f264
							
							* redone stack queue algorithm | 16 年之前 | 
				
					
						|  mateuszb | c5832fb9e8
							
							* further fixes for sieges | 16 年之前 | 
				
					
						|  mateuszb | 05b0d82769
							
							* next part of sieges | 16 年之前 |