Andrii Danylchenko
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17a960e850
Nullkiller: gold preasure and turn variables for priority evaluation. Tweaking building behavior
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пре 4 година |
Andrii Danylchenko
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400967904b
Nullkiller AI: stabilization of build and prioritization fixes
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пре 4 година |
Andrii Danylchenko
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eea5cb7f0b
Nullkiller AI: further stabilisation, implement staged hero chain (first with limit 0 turns then 1 turn)
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пре 4 година |
Andrii Danylchenko
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b261734905
Nullkiller AI: new prioritization engine
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пре 4 година |
Andrii Danylchenko
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e6eb9ccc03
Nullkiller: dismising and hiring hero in order to defend town
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пре 4 година |
Andrii Danylchenko
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642f3a3fa4
Nullkiller: fix a few freezes
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пре 4 година |
Andrii Danylchenko
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2798dcd6c5
Nullkiller: remove PRI* print macroses
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пре 4 година |
Andrii Danylchenko
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682707e4f1
Nullkiller: fix build and warnings
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пре 4 година |
Andrii Danylchenko
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ada76a5603
Nullkiller: fix file headers, move fuzzy config to ai folder
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пре 4 година |
Andrii Danylchenko
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1d561b9882
Nullkiller: fixes for partly visible objs
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пре 4 година |
Andrii Danylchenko
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5fe2630c64
Nullkiller: rework prioritization, add hero roles, skills and other variables
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пре 4 година |
Andrii Danylchenko
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4bf653f596
AI: danger hitmap using visible enemy heroes
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пре 4 година |
Andrii Danylchenko
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286d084445
Nullkiller: better tracing and hero locking for hero chain
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пре 4 година |
Andrii Danylchenko
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ffa626dc2f
AI: add ExecuteChain goal
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пре 4 година |
Andrii Danylchenko
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ff57a52001
Nullkiller: hero chain stabilisation
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пре 4 година |
Andrii Danylchenko
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fa39279c82
Nullkiller - rough stabilisation
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пре 4 година |
Andrii Danylchenko
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cd0f479d7e
Nullkiller: rough implementation of prioritization
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пре 4 година |
Andrii Danylchenko
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eee145c486
Nullkiller: rough implementation of capture objects and recruit hero behaviors
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пре 4 година |