Ivan Savenko
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f51c7c5c28
Removed hardcoded AI logic for Water Walk and Fly spell
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4 ヶ月 前 |
Ivan Savenko
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7a1ede1e38
Adventure spell API refactoring to ease use by AI
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4 ヶ月 前 |
Ivan Savenko
|
55bd4bc8bf
Support for custom cursors for adventure map spells
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4 ヶ月 前 |
Ivan Savenko
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5ada2d19e1
UI now shows spell range from config
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4 ヶ月 前 |
Opuszek
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c472427d8c
Fix magic_mirror spell
|
4 ヶ月 前 |
Ivan Savenko
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4d4da0454f
map objects hierarchy now uses IGameInfoCallback
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6 ヶ月 前 |
MichalZr6
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ecdd394bb1
Use BattleHex as const ref wherever possible
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10 ヶ月 前 |
MichalZr6
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8c3a417527
Cleanup
|
1 年間 前 |
MichalZr6
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a99274d72e
BattleHexArray - new container for BattleHexes
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1 年間 前 |
Ivan Savenko
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2a05fbdd50
Unified handling of battle sides ID's
|
1 年間 前 |
Ivan Savenko
|
b07408e984
New objects are now created and initialized on server and sent to client
|
1 年間 前 |
Ivan Savenko
|
63bcf7d83c
Replaced most of usages of CRandomGenerator with vstd::RNG in library
|
1 年間 前 |
Ivan Savenko
|
8b861fc58f
Do not check for guards when teleporting using means other than DD
|
1 年間 前 |
Ivan Savenko
|
8353bca34f
Small refactoring of adventure map spell casting:
|
1 年間 前 |
Ivan Savenko
|
a15366f5a5
Make IObjectInterface::cb non-static
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1 年間 前 |
Ivan Savenko
|
5487f07d3b
added toEntity overload that accepts generic Services class
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2 年 前 |
Ivan Savenko
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d257fb37f0
Use optional instead of Json for queries
|
2 年 前 |
Ivan Savenko
|
0240ee886d
Converted (almost) all namespace enum's to enum classes
|
2 年 前 |
Konstantin
|
8724181a0f
vcmi: spell resistance rework
|
2 年 前 |
Andrii Danylchenko
|
ba9998ac66
BattleAI: fast targets optimization
|
2 年 前 |
Konstantin
|
05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
|
2 年 前 |
Konstantin
|
a6de9097be
vcmi: rename HeroBonus.h to Bonus.h
|
2 年 前 |
Konstantin
|
6fa1b2b19f
vcmi: move bonuses to its own folder
|
2 年 前 |
Konstantin
|
7a5775a9f9
vcmi: use std::optional
|
2 年 前 |
nordsoft
|
72b2a09f0b
Boat summon spell rewritten
|
2 年 前 |
Konstantin
|
a639bd2606
spells: rework isMagical()
|
2 年 前 |
Konstantin
|
97fc424e98
vcmi: modernize lib/spells (except adventure one, needs major rework)
|
2 年 前 |
Ivan Savenko
|
9248e06ae0
Demon summon is now a spell. DEMON_SUMMONING bonus has been removed
|
2 年 前 |
Andrey Filipenkov
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 年 前 |
Andrey Filipenkov
|
7e6ed0583c
disable all scripting code when configuring without scripting modules
|
3 年 前 |