Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 86b832be67 Remove CPack::applyGs method in favor of GameStatePackVisitor class hai 6 meses
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` hai 9 meses
  Ivan Savenko c0f5c7c0ea Replace pointer with reference in pack apply functions hai 1 ano
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form hai 1 ano
  M 9ee526d202 Fixes from code review hai 1 ano
  Dydzio 250b1b69a8 Update accurate shot translation handling hai 1 ano
  Dydzio 7283a4861e Initial version of ACCURATE_SHOT implementation hai 1 ano
  Ivan Savenko 86a3806bec MetaString refactor to eliminate integer usage for identifiers %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ac925bb786 Renamed new types for consistency with code style %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0a10fc30b8 (lib) Bonus subtype is now stored as metaidentifier that can store any %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9fa7a93fb0 Properly pass battleID in all battle netpack's %!s(int64=2) %!d(string=hai) anos
  Konstantin d746a96d55 vcmi: use SpellSchool identifier instead of enum %!s(int64=2) %!d(string=hai) anos
  Konstantin 8724181a0f vcmi: spell resistance rework %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 56d69e790b Renamed MetaString methods to more logical names %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f35b3a0dc3 Replace MetaString operator << with member function %!s(int64=2) %!d(string=hai) anos
  Konstantin P 057a33c508 SpellSchool: use identifier instead of int %!s(int64=2) %!d(string=hai) anos
  Konstantin P 5841c716fd vcmi: 100% damage reduction is damage immunity %!s(int64=2) %!d(string=hai) anos
  Konstantin a6de9097be vcmi: rename HeroBonus.h to Bonus.h %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 84af64ce6b Removed magical initialization of registry via static variables %!s(int64=2) %!d(string=hai) anos
  Konstantin bdd976cc1e vcmi: modernize spell effects v2 %!s(int64=2) %!d(string=hai) anos
  Konstantin e82cc56ddb vcmi: modernize lib/spells/effects %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1fece0ce18 Merge pull request #1229 from IvanSavenko/battle_improvements %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 481f756b51 Fixes #1304 - correct battle log message on spellcast without kills %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 85d7b470d4 Access to quests texts is now processed via translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko deffba01b9 All battle effects are now fully client sided %!s(int64=2) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos
  John Bolton a05ae78e67 Fixed lots of warnings. %!s(int64=5) %!d(string=hai) anos
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) %!s(int64=8) %!d(string=hai) anos