Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk 2710017049 * First Aid Tent won't get move %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk fca28fab10 * battle settings will be remembered between battles %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 42773e67f2 * amounts of units taking actions / being an object of actions won't be shown until action ends %!s(int64=16) %!d(string=hai) anos
  mateuszb 2a7ad63495 * massive spells go via one SetStackEffect %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk b2c4f3e0fd * fixed crash on saving when some objects havebeen removed %!s(int64=16) %!d(string=hai) anos
  mateuszb 9eb6128b27 * correct handling of flying creatures in battles %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk e1d6ff54d7 * morale/luck support in battles %!s(int64=17) %!d(string=hai) anos
  Łukasz Wychrystenko b54a3bfb7c unified guardians names %!s(int64=17) %!d(string=hai) anos
  mateuszb 6fc8ed9365 * showing spell effects affecting stack in creature info window %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 2d01e00284 Added some kind of simple chatting functionality through console. Implemented several WoG cheats equivalents: %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 9d099e8c54 * blocked map scrolling where dialog window is opened %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 4af64f1b9f * fixed blocked shooter behavior %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 89cb5cb81b * added calls for battle action start/end %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk bca18a31c3 * fixed crashes when town is placed out of the map boundaries %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 6613955463 * hero placed in the town starts as visiting hero, not garrisoned %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 0607ec70cf Support for Tree of knowledge and minor changes. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 22ade5efbe * make compatible with boost 1.36.0 (there was breaking change in boost::function) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 346af53961 * showing creature amount in the CCreInfoWindow %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk b83b80a71e * upgrading creatures %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk b89c951d09 * version set to 0.62 %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 15ff21e84c Battles: attacking, shooting, killing. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk c7bb04235c * merged changes in pregame %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk a15ffb06e6 * compiles under MSVC (haven't I broken anything on gcc?) %!s(int64=17) %!d(string=hai) anos
  Vadim Glazunov 6e737bbf3c Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk cc7be20b07 Merged most of the changes from trunk. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 03287540c7 Further code for objects (mines) - not finished. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk dd9b506293 Merged changes from trunk (since r452) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 7e12926baa * VCMI won't crash when r-click neutral stack during the battle %!s(int64=17) %!d(string=hai) anos
  mateuszb 88a29416da improvements in battles %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 00929126d5 * started making creature info window %!s(int64=17) %!d(string=hai) anos