Commit History

Author SHA1 Message Date
  Ivan Savenko 19f0836211 Fixed #712 and #713 14 years ago
  Ivan Savenko e494171de3 - several changes to get reusable code 14 years ago
  Ivan Savenko 61af4c745e - recursive directory parser for LodHandler - for creature abilities and new main menu images 14 years ago
  Ivan Savenko 0f605256e9 - added new files to build system 14 years ago
  mateuszb 3c393843e6 * ERM parsing mostly done, some strange cases of body syntax, undocumented expressions and encoding issues still remain. 14 years ago
  Ivan Savenko c6f1d87ede - fix for #95 and #602 14 years ago
  mateuszb 406b3e3f1c * unnecessary code removed 14 years ago
  Ivan Savenko 450ae1772c - Buttons optimization - less memory and CPU usage 14 years ago
  Michał W. Urbańczyk 9f21e4b46f Minor compile fix, std::copy used that way overwrites original bonuses [but the code won't be needed anyway] 14 years ago
  Ivan Savenko 2ff07fa66a - Next part of animation system: 14 years ago
  Michał W. Urbańczyk f52d4f7cd6 Merged changes from trunk. 14 years ago
  Ivan Savenko b8f65697ca - fixes for several bugs: #639 #656 #135 #646 #638 #94 #629 15 years ago
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
  Ivan Savenko 73a4c2e446 - missed Hill Fort fixes 15 years ago
  Ivan Savenko 265d7a22d6 Animation system update: 15 years ago