Commit History

Autor SHA1 Mensaxe Data
  SoundSSGood ce9d2d8ab8 Switching costume hai 1 ano
  SoundSSGood 25dea7e364 Saving costume hai 1 ano
  Ivan Savenko d5a2ad1be8 Allow sending requests to move across multiple tiles at once hai 1 ano
  SoundSSGood b1f52eec41 ManageBackpackArtifacts hai 1 ano
  Ivan Savenko 4d0c0f10a9 Merge pull request #3530 from Laserlicht/tavern hai 1 ano
  Laserlicht 346beea49c invite hero backend hai 1 ano
  Ivan Savenko e67e4430ba Removed most of non-const static fields in lib. Reduced header includes. hai 1 ano
  Ivan Savenko 6270c81c1a Add logging to trace crash hai 1 ano
  Ivan Savenko 6b81012f31 Use variant identifier in netpacks where applicable %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8346d71c98 Remove more subID access %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files %!s(int64=2) %!d(string=hai) anos
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
  nordsoft d7d435dcb7 Add game pause %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 97097c20ad Merge pull request #2874 from SoundSSGood/exchange-window-update %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d257fb37f0 Use optional instead of Json for queries %!s(int64=2) %!d(string=hai) anos
  SoundSSGood a83f290e13 bulk move artifacts only equipped, only backpack %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 1b810b5b93 combined arts assembling fixed %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9fa7a93fb0 Properly pass battleID in all battle netpack's %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 747e28947a Fix build %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 41210c1dbf Client-side support for multiple battles %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 036df2e0ad Support multiple battles in AI %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0240ee886d Converted (almost) all namespace enum's to enum classes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 62cd8b12d4 Converted several namespace enums to enum class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6297140bf5 Start of stabilization - battles now start correctly %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1bf6bbd9b6 Significantly simplified threading model in battles %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 19ace6a849 Moved hero pool logic to the separate files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6aedb99117 Cleaned up IShipyard interface %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. %!s(int64=2) %!d(string=hai) anos
  nordsoft 4b1b58b617 Change Callback to abstract %!s(int64=2) %!d(string=hai) anos