Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 8b861fc58f Do not check for guards when teleporting using means other than DD hai 1 ano
  Ivan Savenko 18ece6dcf6 Remove some usages of server-side translations hai 1 ano
  SoundSSGood 9f688e6fb7 MoveArtifact, BulkMoveArtifacts PlayerColor player field hai 1 ano
  Alexander Wilms 522cb571b3 Remove redundant `virtual` specifiers hai 1 ano
  Ivan Savenko 0c07384293 Refactoring of serialization versioning handling hai 1 ano
  Ivan Savenko c21913f661 Fixed initialization of move points and mana for dismissed heroes hai 1 ano
  Ivan Savenko edb2ecd751 Fix possible overflow errors on leveling up beyond int64_t limit hai 1 ano
  SoundSSGood 57e3abc548 ask assemble regression fixed %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6b81012f31 Use variant identifier in netpacks where applicable %!s(int64=2) %!d(string=hai) anos
  Alexander Wilms e4db6f2af8 CClient::removeGUI(): This function should be declared 'const' %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3880ea58b9 Merge branch 'josch/dos2unix' into develop %!s(int64=2) %!d(string=hai) anos
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko dd841bdaa7 Use enum instead of mix of bool's and int's for tile reveal %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 898733eed7 Added Query to track visit duration for Taverns and Markets %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8c0d78f1d9 Added initiator-player to packs that add/remove/move objects %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 747e28947a Fix build %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 41210c1dbf Client-side support for multiple battles %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 036df2e0ad Support multiple battles in AI %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko edd029c79c Replace "currentPlayer" from gamestate with "activePlayers" %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 62cd8b12d4 Converted several namespace enums to enum class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 013417fb7e Code cleanup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1bf6bbd9b6 Significantly simplified threading model in battles %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c7d88271a9 Removed asynchronous calls from exchange window %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8efa7911b7 Implemented "Allied Adventure Map AI" option %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d1e5a347ff Refactoring of campaign handler: rename types and use strong typing %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6a08a96d0c Added createObject call as wrapper around NewObject netpack %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 87fcfa4add Removed excessive pathfinder includes %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 982a2723de Fix missing change %!s(int64=2) %!d(string=hai) anos
  Konstantin 86f5d6de69 vcmi: modernize headers %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7db67a3101 int3 now has proper hasher function %!s(int64=2) %!d(string=hai) anos