Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko d3d15cd6b9 Loop audio stream from video file on campaing prolog/epilog window hai 1 ano
  Ivan Savenko 9188280d02 Fix access to CPrologEpilogVideo after destruction from sound callback hai 1 ano
  Ivan Savenko dc2f8cb81d Merge pull request #3553 from Laserlicht/sync_subtitle hai 1 ano
  Laserlicht d53dd83466 fix; cleanup; optimized times hai 1 ano
  Laserlicht 6e957d4913 fix build hai 1 ano
  Laserlicht 3d57437e52 move logic to tick hai 1 ano
  Laserlicht 28c6385211 fix hai 1 ano
  Laserlicht c2c86ec278 fix hai 1 ano
  Laserlicht 3b9372c51c Code review hai 1 ano
  Laserlicht 134eaa1583 sync subtitle hai 1 ano
  Laserlicht 0df4f9bda5 video button hai 1 ano
  Laserlicht 63ee20de6c video campaign fix hai 1 ano
  Laserlicht 89a39fcfc0 code review %!s(int64=2) %!d(string=hai) anos
  Laserlicht be2b3afe48 implements sounds %!s(int64=2) %!d(string=hai) anos
  nordsoft 6da605ff83 Campaign meta strings %!s(int64=2) %!d(string=hai) anos
  Laserlicht 994da3fcf2 code review %!s(int64=2) %!d(string=hai) anos
  Laserlicht fa19ed4e7c format %!s(int64=2) %!d(string=hai) anos
  Laserlicht 00f07f93d1 wait while audio playing; no audio on custom campaigns %!s(int64=2) %!d(string=hai) anos
  Laserlicht fc1ce85a72 basic voice support %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ca889a5c2a Replaced clickLeft with clickPressed clickReleased methods %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8420a90aa4 Reorganization of campaigns code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d1e5a347ff Refactoring of campaign handler: rename types and use strong typing %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface %!s(int64=2) %!d(string=hai) anos
  nordsoft 91b4782a2f Refactor more fields from campaign header %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3fef2a5e1f Moved Colors to a separate file, updated includes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ee7a573cb8 Refactoring of SDL API usage: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko 38b8fc0af8 Formatting: space -> tabs %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko 4af9bc2461 Music: remember playback position of music tracks %!s(int64=3) %!d(string=hai) anos