Commit History

Autor SHA1 Mensaxe Data
  Arseniy Shestakov 6f5c52a229 Refactoring: use cleaner CCreatureSet::stacksCount everywhere %!s(int64=9) %!d(string=hai) anos
  ArseniyShestakov 59199ccdbd Bonus system: add treeHasChanged call where bonus objects changed %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 1730a31471 HeroBonus: get rid of code that used getBonusList %!s(int64=10) %!d(string=hai) anos
  Ivan Savenko c3ce4b25df Removed all #include's of CMap.h from headers. %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov f55bfe41d6 Digging: implement digging status on right click. Fix issue 401 %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov c45cd1f4c2 CGHeroInstance::getOutOffsets: temporary fix for boat summoning %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 438a444443 CGHeroInstance: move native terrain check into getNativeTerrain %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov a375c86ea2 movementPointsAfterEmbark: get max move points from TurnInfo %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov abc4ea272f TurnInfo: store all bonuses and use TileInfo for everything %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 9a63735c24 CPathfinderHelper: implement TurnInfo to avoid bonus re-checking %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov d3c8ca7c1c Pathfinding: implement duration checking for fly and water walking %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 7eebcb9d60 Artifacts: replace few more ints by ArtifactID %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 621c62b44e Don't crash when spell school level is higher than 3 (which is another bug) %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 17071c6ec8 Merge pull request #125 from ArseniyShestakov/newMovementSystem %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 226650582d Move base movement cost to GameConstants %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 3466e0fae7 getTileCost: one more pass over code and formatting fix %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 52a52dcfd9 Implement NO_TERRAIN_PENALTY bonus %!s(int64=10) %!d(string=hai) anos
  AlexVinS b94432b4ba Fixed http://bugs.vcmi.eu/view.php?id=2297 %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 41c4323818 CGHeroInstance: add canFly and update canWalkOnSea %!s(int64=10) %!d(string=hai) anos
  AlexVinS 660203b436 Tweak BattleSpellCastParameters %!s(int64=10) %!d(string=hai) anos
  AlexVinS 2b434111bf More hero|creature casting unification %!s(int64=10) %!d(string=hai) anos
  AlexVinS 9e0fd70208 Move isCastableBy logic back to CGHeroInstance - it is Hero-specific %!s(int64=10) %!d(string=hai) anos
  AlexVinS f2605e059c Fix 2042 %!s(int64=10) %!d(string=hai) anos
  AlexVinS 080244f30e MAXED_SPELL bonus should only affect spell effects %!s(int64=10) %!d(string=hai) anos
  AlexVinS fb5903d610 Initial experiments on hero & creature casting unification %!s(int64=10) %!d(string=hai) anos
  DjWarmonger ed33d99ac7 Silenced some more logs. %!s(int64=10) %!d(string=hai) anos
  AlexVinS b846b717a1 implemented VISIONS spell (partially) %!s(int64=10) %!d(string=hai) anos
  AlexVinS 685deddac1 Start spell-relatet files reorganisation %!s(int64=10) %!d(string=hai) anos
  AlexVinS aa31625774 More flexible way of spell school access %!s(int64=11) %!d(string=hai) anos
  AlexVinS 7af4f44237 rewrite CGHeroInstance::canCastThisSpell %!s(int64=11) %!d(string=hai) anos