Commit History

Author SHA1 Message Date
  Mircea TheHonestCTO a4a9927e9e more cc renaming; BuildingID get level index and upgrades; Creatures renaming 4 months ago
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 7 months ago
  Ivan Savenko a061ed04de Remove usage of ConstTransitivePtr from CTown 9 months ago
  Ivan Savenko 2362c6da21 Fixes for multiple new issues from Sonar 10 months ago
  Ivan Savenko 65fc50d33b Simplified building ID logic 11 months ago
  Ivan Savenko 3dd4fa2528 Reduce usage of pointers to VLC entities 1 year ago
  SoundSSGood 58bb2b58e3 IMarket suggestions 1 year ago
  Laserlicht 1a06a2cc44 basic 8th creature support 1 year ago
  Ivan Savenko 4aa73b40c9 Split CTownHandler into smaller chunks 1 year ago
  Ivan Savenko 4c70abbeb5 Reduced usage of global variables - removed or made const / constexpr 1 year ago
  MnHebi 8b24b0e9a7 Add Marketplace, Blacksmith into extra buildings category to ensure they get built. Misc changes. 1 year ago
  MnHebi a668dc2721 Try to improve VCAI building build order. Testing reveals extra structures still get done before intended build order(seen Market being built when Dwellings were expected). 1 year ago
  Ivan Savenko e54287ea5d Converted remaining identifier to new system 2 years ago
  Ivan Savenko 0240ee886d Converted (almost) all namespace enum's to enum classes 2 years ago
  Konstantin 7a5775a9f9 vcmi: use std::optional 2 years ago
  Konstantin bbbbfe00f0 Modernize resourceSet 2 years ago
  Michał Kalinowski ac6b477aa2 Simplify statements 6 years ago
  Alexander Shishkin bd0f8f840a Merge pull request #497 from nullkiller/ai-pathfinder-boat 7 years ago
  Andrii Danylchenko 72aff02418 AI pathfinding: buy boat 7 years ago
  Dydzio 1a05e41aac BuildingManager refactoring: C++11 vector usage without helper array 7 years ago
  Dydzio e13e88bf5c ResourceManager-compliant money saving for income buildings 7 years ago
  Dydzio b69c316409 Add possible income utility function, make capitol building errorproof 7 years ago
  Dydzio 12e1e5b315 Disable building from army goals, re-fix building capitol prereqs 7 years ago
  Dydzio 8c763253d2 Build fort unconditionally with high priority, no fort=no dwellings 7 years ago
  Dydzio c04bb9387f New rule: Cannot build upgrades without fort 7 years ago
  DJWarmonger 2f4b463459 - Fixed major bugs with building dwellings. ResourceManager doesn't support building in future turns. 7 years ago
  DJWarmonger 976eeb3578 Sweet Jesus 7 years ago
  DJWarmonger 4a85559d4b Merge branch 'develop' of https://github.com/vcmi/vcmi into BuildingManager 7 years ago
  DJWarmonger 6615870045 Rebase 7 years ago