Commit History

Author SHA1 Message Date
  alexvins 1aff899f5b Hotfix 2 11 years ago
  alexvins 9cac0af7be [Spells] More spell related refactoring 11 years ago
  alexvins 065b8366fb [Spells] Added basic support for icons and sounds 11 years ago
  alexvins c959fdcce0 SpellHandler: cleanup, formatting, simplification. 11 years ago
  Michał W. Urbańczyk 7d1e54baa7 Fixed compilation with MSVC. 11 years ago
  alexvins afcb7072eb Implemented #1379 11 years ago
  alexvins 4203d69525 Part 2 of new spell configuration 11 years ago
  Ivan Savenko b87897096c Filesystem handling is now more flexible 12 years ago
  DjWarmonger 257be7a968 Fixed #1342. Animate Dead won't affect living creatures. 12 years ago
  DjWarmonger 3aec2daca1 Fixed Firewall (#1363) 12 years ago
  DjWarmonger 18794af2cb Fixed elemental immunity handling: #1335, #1343, 12 years ago
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
  Michał W. Urbańczyk fc6e72dc75 * Fixed enchantments (#1265). Their effects were not properly added when reading config. Battle interface will be little less likely to block itself after corrupted spell cast. 12 years ago
  DjWarmonger 0dc5a13596 Fixed missing spell effects, root cause of #1257. 12 years ago
  Ivan Savenko 4db13ba845 - proper destructors for handlers and lib objects 12 years ago
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 years ago
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 years ago
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 years ago
  alexvins f686edc1b8 Cleanup 12 years ago
  alexvins 2eb8263e51 Basic Configuration for bonus types 12 years ago
  alexvins ceea466f54 [refactor] spell handling 12 years ago
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 years ago
  alexvins a9d458c8f4 few more refactorings 12 years ago
  alexvins b376ac8568 refactor map loading, few small tweaks 12 years ago
  alexvins 53b684180d [refactor] 12 years ago
  alexvins 68e91ada1c [refactor] 12 years ago
  beegee1 0311e5e6f5 - Added basic mock/test generation - Added stub for terrain editing 12 years ago
  Ivan Savenko 94c55e2632 - string ID's for spells (not configurable due to hardcode) 13 years ago
  Ivan Savenko c9dd80ea6d - moved json-related functions (e.g. ParseBonus) into JsonUtils namespace 13 years ago
  DjWarmonger a7cea94247 - Hopefully fixed #1103 13 years ago