Historique des commits

Auteur SHA1 Message Date
  Alexander Wilms 1b85abb508 Use auto instead of redundant type in initializations using new il y a 1 an
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) il y a 2 ans
  Ivan Savenko 1d0e696db6 Added RenderHandler that acts as factory for images and animations il y a 2 ans
  Ivan Savenko 0f88b8969b Removed some usages of std string as resource path il y a 2 ans
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations il y a 2 ans
  Ivan Savenko ce20d913e0 Fix checking PlayerColor's for validness il y a 2 ans
  Ivan Savenko 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA il y a 2 ans
  krs 0ee1866f73 Added SDLImage::doubleFlip() il y a 2 ans
  Ivan Savenko dcff463d36 Fixed handling of special palette colors in palette transformations il y a 2 ans
  Ivan Savenko 7df5c612f7 Fix battle rendering il y a 2 ans
  Ivan Savenko def1e35836 Use SDL BlitMode's to speed up image rendering il y a 2 ans
  Ivan Savenko ca13e7dedf Implemented terrain palette animatiions. Removed old code il y a 2 ans
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader il y a 2 ans
  Ivan Savenko 84dfcacafd Updated CMakeLists and file headers il y a 2 ans
  Ivan Savenko 4d8d886317 Move all created files into better locations il y a 2 ans