Michał W. Urbańczyk
|
cc7be20b07
Merged most of the changes from trunk.
|
17 years ago |
Michał W. Urbańczyk
|
62b0365e70
Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed.
|
17 years ago |
Michał W. Urbańczyk
|
358ab062eb
Base for netcode
|
17 years ago |
Michał W. Urbańczyk
|
9422b0d9ca
Experimantal parts of netcode
|
17 years ago |
Michał W. Urbańczyk
|
ea8562a6b1
Rest of commit: broken battles, starting hero, town displaying and linker errors.
|
17 years ago |
Michał W. Urbańczyk
|
7df624d919
More changes for splitting
|
17 years ago |
Michał W. Urbańczyk
|
4347996353
Cleanups + started splitting
|
17 years ago |
Michał W. Urbańczyk
|
798fd11f65
radical cleanups
|
17 years ago |
Michał W. Urbańczyk
|
2f2169b71f
* improved slider ( #58 )
|
17 years ago |
Michał W. Urbańczyk
|
9819bc86e2
* stuff for battles
|
18 years ago |
Michał W. Urbańczyk
|
ec072972ee
* hopefully last bugfix for Pandora's Box
|
18 years ago |
Michał W. Urbańczyk
|
b976857c6c
Now features in town interface:
|
18 years ago |
Michał W. Urbańczyk
|
9530fb42c2
Reading buildings in the castles - still needs more testing and improvents.
|
18 years ago |
Michał W. Urbańczyk
|
c8c0d0eaaf
Bugfixes for AI, Callback Interface, logging macrodefs.
|
18 years ago |
Michał W. Urbańczyk
|
845d99a908
Working mines and minor improvements.
|
18 years ago |
Michał W. Urbańczyk
|
556311c9ab
Partially done object scripting and interactions.
|
18 years ago |
Michał W. Urbańczyk
|
8421c901a4
* a lot of improvements
|
18 years ago |
Michał W. Urbańczyk
|
7d4aa0c803
* resource bar
|
18 years ago |
Michał W. Urbańczyk
|
16a1861fc4
* heroList
|
18 years ago |
Michał W. Urbańczyk
|
8c445b0ada
* half-working minimap
|
18 years ago |
Michał W. Urbańczyk
|
7d704c7f02
* working pathfinder
|
18 years ago |
mateuszb
|
d708669a75
* some functions have been written
|
18 years ago |
mateuszb
|
8cc7e103bd
* some stuff with pathfinding (some functions need to be written, maybe someone help me?)
|
18 years ago |
mateuszb
|
548e8582ec
* correct calculating blocked / vistable positions
|
18 years ago |
Michał W. Urbańczyk
|
a3c45bcaa2
* buttons can use more than one def
|
18 years ago |
mateuszb
|
2fa2910777
* some minor improvements
|
18 years ago |
Michał W. Urbańczyk
|
6b0f209626
* VCMI no longer needs h3bitmap and h3sprite folders - delete them. Now everything is readed directly from lod files
|
18 years ago |
mateuszb
|
ae279c79c5
* first version of player interface displaying
|
18 years ago |
mateuszb
|
9c5bc83b16
* displaying roads and static rivers
|
18 years ago |
Michał W. Urbańczyk
|
b38a8c9557
* CPreGame's buttons less ugly
|
18 years ago |