Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 1bf6bbd9b6 Significantly simplified threading model in battles %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f27f5ebc7c Split BattleAI::activeStack into several smaller methods %!s(int64=2) %!d(string=hai) anos
  Dydzio f8fbafff2f Fix github #2335 - town garrison not updating in info box %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3c0037efca Fix dismissing hero from opening hero window in town window that is %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8129cbc514 Allow dismissing hero from town %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3e8debc243 Allow dismissing heroes from kingdom overview window %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 366239bf8d Do not play movement sound on non-movement actions %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3836217da5 Fix updating of heroes when moving to/from garrison %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3e1125570d Fix updating of hero & town lists on adventure map %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ca889a5c2a Replaced clickLeft with clickPressed clickReleased methods %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1cbc6457ce Fix possible assertion failure on removing non-owned town %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4e80356bea Do not hide minimap on human player turn %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0f8d53e978 Replaced SDL user events list with dispatching of arbitrary functors %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 90c68588f9 Implemented fly movement sound %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 69dc95c3c8 Merge pull request #2235 from IvanSavenko/hota_h3m_support %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ebc7a82c2e Converted pathfinder enum's to enum class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bd4d2788ed Split pathfinder into multiple smaller files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d51fe62804 Win/loss condition texts use MetaString %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 56d69e790b Renamed MetaString methods to more logical names %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c43783db58 Use string ID's instead of raw strings for win/loss conditions %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko acac42291e Remove excessive CMap.h includes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0e70f2998f SDL event handling is now done exclusively in input handler %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5e86b00dda Moved input handling from GuiHandler to set of classes in eventsSDL dir %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d5d0ca96a8 Minor fixes and cleanup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1f513fd280 Extracted event management from GuiHandler and CIntObject %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ad3e54e6c0 Reduced usage of topWindow() method %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e2ef136003 Renamed "Int" -> "Window" in WindowHandler API %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 051a4a3c17 Encapsulation of WindowHandler state %!s(int64=2) %!d(string=hai) anos