Cronologia Commit

Autore SHA1 Messaggio Data
  AlexVinS cc669b0ae7 Move gui locking to GUIHandler 10 anni fa
  AlexVinS b6a2323e01 SDL1 wipe, part 2. Untested. 10 anni fa
  AlexVinS c46999bcb8 Conurrency related tweaks. Crashes in renderFrame should be fixed, but synchronization is still not perfect 10 anni fa
  AlexVinS b71d985d49 cleanup 10 anni fa
  Fay 4b248c2762 World view impl -- initial; 11 anni fa
  Ilya Zhuravlev b22973e717 Fixed crash, "pure virtual method called", when calling doUpdate lambda from CGPreGame. 11 anni fa
  Ivan Savenko 1e5e02c7df Compilation fixes caused by merge, replaced some remaining boost::bind with std's 11 anni fa
  Ivan Savenko 10fc1892a8 Large refactoring of button classes: 11 anni fa
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files 11 anni fa
  AlexVinS 74d3effa98 More safe way of update locking 11 anni fa
  AlexVinS 9b8ad51cd3 Run all rendering with pim lock if possible 11 anni fa
  AlexVinS ac2896da42 Implemented SDL2 unicode input. Hotkeys are sill broken. 11 anni fa
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 anni fa