Historia zmian

Autor SHA1 Wiadomość Data
  Michał W. Urbańczyk 1c7aad6a50 Improved handling buildings with mode "auto": 12 lat temu
  Ivan Savenko dca8e9fa6f - removed access to one wog file 12 lat temu
  beegee1 56534bc3fb - Bug fix to previous commit 12 lat temu
  beegee1 5328beb8e7 - Fixed some bugs when starting a RMG map - Checks if there is a template for the chosen options(rejects if not) - Added a few templates for development(2 to 4 players, medium maps are supported) - Refactoring 12 lat temu
  Michał W. Urbańczyk c920f29c45 More missing serialization items. 12 lat temu
  Michał W. Urbańczyk 096e1230ce That needs to be serialized. 12 lat temu
  Michał W. Urbańczyk c85829a00c * creature window prints morale/luck for actual stack in battle (CStack), not stack as seen in hero screen (CStackInstance), fixes #1264 12 lat temu
  Michał W. Urbańczyk fc6e72dc75 * Fixed enchantments (#1265). Their effects were not properly added when reading config. Battle interface will be little less likely to block itself after corrupted spell cast. 12 lat temu
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. 12 lat temu
  Michał W. Urbańczyk f95e6c233b It is possible to set on visit query that object is to be removed after visit is over. 12 lat temu
  beegee1 42c2c29976 - Added support for RMG templates(subset of OH3) - Added template "Small Ring" for testing 12 lat temu
  Michał W. Urbańczyk 0eb19dc16d WoG map version is 0x33, not 33. 12 lat temu
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. 12 lat temu
  Michał W. Urbańczyk 5de00c752c VC project updated. 12 lat temu
  Ivan Savenko b3bbe27089 - ignore wog maps if wog is not present 12 lat temu
  Ivan Savenko 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names 12 lat temu
  beegee1 298f862d86 - Implemented updating additional terrain types fully(including 2 special cases) 12 lat temu
  stopiccot da659a4924 tiny fix in OS X cmake files 12 lat temu
  beegee1 3358a8efec - Added terrain & object selection classes - Added CComposedOperation - Refactored clear terrain, it is now an operation - Added rough support for updating terrain type if required 12 lat temu
  Ivan Savenko b20f8fd3d4 - fixed uninitialized access into modHander 12 lat temu
  beegee1 9776fa9f18 - Added the last two missing patterns 12 lat temu
  DjWarmonger a7ed3ee3d0 Fixed #987 12 lat temu
  DjWarmonger 32c87f532f - Added missing abilities for devil & ghost dragon 12 lat temu
  beegee1 0f7d175896 - Fixed all unit test failures and a few more bugs - Simplified view generation algorithm 12 lat temu
  Ivan Savenko ecb644fce4 - fix to last commit 12 lat temu
  Ivan Savenko 8297102350 - some groundwork for wog optionality 12 lat temu
  beegee1 23f7be2a54 - Fixed a few bugs related to the terrain view generation - Updated CMakeLists in /test(copy resources if no source files has been changed too) 12 lat temu
  Ivan Savenko 8273f323b1 - it is possible to edit data of another mod or H3 data via mods 12 lat temu
  Michał W. Urbańczyk be6aff5173 VC11 compile fix. 12 lat temu
  DjWarmonger 57ea1ed1b8 Fixed crash at month of double population. 12 lat temu