Tomasz Zieliński
							
						 | 
						
							
							
								3889193a48
							
							Reorganize namespaces
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								0d3ac4a502
							
							- Add new option for connection
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								a592f5604b
							
							Add "bannedTerrains", "bannedMonsters" options for templates.
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								9f2bfbc1d8
							
							Improve serialization of IDs from mods, so they are resolved correctly after all mods are loaded.
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								73b78dd75e
							
							Handle "bannedTowns" (alredy used on Jebus).
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								cb4d818241
							
							Inherit terrain types only after all terrain Ids are resolved.
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								04e2cf728e
							
							Allow all terrains from mods by default (including Wasteland).
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								dc3dda7676
							
							Fix new factions not appearing in random maps
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								65d10cf9f2
							
							+ Handle Wide Connections
						 | 
						2 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								e98a50b45a
							
							Merge pull request #2123 from Warzyw647/rmg-split-enum-monster-strength
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								acac42291e
							
							Remove excessive CMap.h includes
						 | 
						2 years ago | 
					
				
					
						
							
								   Warzyw647
							
						 | 
						
							
							
								af3c6abb5e
							
							Added zone guard strength "none"
						 | 
						2 years ago | 
					
				
					
						
							
								   Warzyw647
							
						 | 
						
							
							
								7afcc3b350
							
							Merge branch 'rmg-split-enum-monster-strength' into rmg-no-monster-zone
						 | 
						2 years ago | 
					
				
					
						
							
								   Warzyw647
							
						 | 
						
							
							
								149ae9986c
							
							Merge branch 'rmg-refactor-enums' into rmg-no-monster-zone
						 | 
						2 years ago | 
					
				
					
						
							
								   Warzyw647
							
						 | 
						
							
							
								5363fd5db3
							
							Changing other enums to enum classes and adding comments with reasons for why some enums stay as enum-in-namespace.
						 | 
						2 years ago | 
					
				
					
						
							
								   Warzyw647
							
						 | 
						
							
							
								7f180b6e81
							
							Split enum EMonsterStrength into EMonsterStrength and EZoneMonsterStrength.
						 | 
						2 years ago | 
					
				
					
						
							
								   Warzyw647
							
						 | 
						
							
							
								8ebaa3fd6b
							
							Adding zoneMonserStrength: none
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								7a5775a9f9
							
							vcmi: use std::optional
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								fedf7d377c
							
							vcmi: remove TFaction
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								49c029ea6c
							
							Minor refactor
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								b3a457c71a
							
							Skip objects with value too low to be placed in the zone.
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								f52c465322
							
							Allow zones to inherit properties recursively, in any order.
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								7bfb37df4d
							
							vcmi: modernize lib/rmg
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1e37e66e6c
							
							Replaced Terrain::BORDER and WRONG with NONE
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4f3ea0d1d9
							
							Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f51b3bca57
							
							use JsonKey or NameTranslated instead of ambiguos Name
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7c7ae26e67
							
							Map/Road/River identifiers are now private members
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								64885bdf6b
							
							Better names for terrain parameters. Support for new movement sounds.
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2de3178158
							
							Fixed game startup
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e1799379dd
							
							Terrain/Road/River handler are now in compileable state
						 | 
						2 years ago |