Xilmi
							
						 | 
						
							
							
								347efa98a0
							
							Introduced new priority-tiers for handling attacking and gathering near enemies that are really far away
						 | 
						10 months ago | 
					
				
					
						
							
								   Xilmi
							
						 | 
						
							
							
								5979f53a26
							
							Upgrade priority
						 | 
						1 year ago | 
					
				
					
						
							
								   Xilmi
							
						 | 
						
							
							
								d93c6211da
							
							Road exploration
						 | 
						1 year ago | 
					
				
					
						
							
								   Xilmi
							
						 | 
						
							
							
								20f7751e16
							
							Weekend-decisions
						 | 
						1 year ago | 
					
				
					
						
							
								   Xilmi
							
						 | 
						
							
							
								90d72a4458
							
							Chase & FFA-changes
						 | 
						1 year ago | 
					
				
					
						
							
								   Xilmi
							
						 | 
						
							
							
								22222f0fba
							
							Priorization-improvements
						 | 
						1 year ago | 
					
				
					
						
							
								   Xilmi
							
						 | 
						
							
							
								df119370c7
							
							Exploration
						 | 
						1 year ago | 
					
				
					
						
							
								   Xilmi
							
						 | 
						
							
							
								5488a0a29c
							
							Removed the "GATHER"-priorityTier
						 | 
						1 year ago | 
					
				
					
						
							
								   Xilmi
							
						 | 
						
							
							
								db16a9d234
							
							A bit of clean-up for merge
						 | 
						1 year ago | 
					
				
					
						
							
								   Xilmi
							
						 | 
						
							
							
								09badeb5be
							
							Enum for PriorityTiers
						 | 
						1 year ago | 
					
				
					
						
							
								   Xilmi
							
						 | 
						
							
							
								05d948b582
							
							Priorities
						 | 
						1 year ago | 
					
				
					
						
							
								   Xilmi
							
						 | 
						
							
							
								b92862c04d
							
							New priorities
						 | 
						1 year ago | 
					
				
					
						
							
								   Xilmi
							
						 | 
						
							
							
								8ad6d712c0
							
							lowered aggression
						 | 
						1 year ago | 
					
				
					
						
							
								   Xilmi
							
						 | 
						
							
							
								b7e4219fde
							
							More purposeful defending
						 | 
						1 year ago | 
					
				
					
						
							
								   Xilmi
							
						 | 
						
							
							
								958aeb3a60
							
							AI improvements
						 | 
						1 year ago | 
					
				
					
						
							
								   Xilmi
							
						 | 
						
							
							
								e374f24016
							
							complete Building-costs as evaluation-context
						 | 
						1 year ago | 
					
				
					
						
							
								   Xilmi
							
						 | 
						
							
							
								fbe1e171fe
							
							Merge remote-tracking branch 'upstream/develop' into develop
						 | 
						1 year ago | 
					
				
					
						
							
								   Xilmi
							
						 | 
						
							
							
								4a552d411c
							
							Decisionmaking-changes
						 | 
						1 year ago | 
					
				
					
						
							
								   Xilmi
							
						 | 
						
							
							
								d878d0ce18
							
							Avoid being killed
						 | 
						1 year ago | 
					
				
					
						
							
								   Xilmi
							
						 | 
						
							
							
								92bed2305e
							
							priority-tiers
						 | 
						1 year ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								1be36e1ad4
							
							NKAI: rewardables
						 | 
						1 year ago | 
					
				
					
						
							
								   Alexander Wilms
							
						 | 
						
							
							
								7d925b3689
							
							Fix typo: Preasure -> Pressure
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								fd01a25352
							
							Implemented basic version of configurable Witch Hut
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								ebe155fa95
							
							NKAI: mana recovery
						 | 
						2 years ago | 
					
				
					
						
							
								   Alexander Wilms
							
						 | 
						
							
							
								6c15e5b426
							
							Add include path of a more recent version of fuzzylite, which is required to build it with gcc 12.2.0
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								6ba74f02bc
							
							NKAI: playing around with defence
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								b19ac01bf9
							
							Fuzzy rework, added more defence and gather army routines
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								b1ca663eb6
							
							Fuzzy rework
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								8b0c7b6601
							
							NKAI improve defence and some fixes
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								eeea01d778
							
							NKAI: namespace
						 | 
						3 years ago |