提交歷史

作者 SHA1 備註 提交日期
  mateuszb 59fcc15254 * last revision reverted, mysterious bug 13 年之前
  mateuszb 55f1c47c16 * more TPlayerColor/TResource 13 年之前
  mateuszb 18bd898cb1 * fixed bug when starting certain maps in campaigns 13 年之前
  mateuszb 6a81c8b1af * campaign against magic numbers 13 年之前
  Ivan Savenko 3fcba4fb5c - fixed crash on start of some campaigns 13 年之前
  Ivan Savenko a138db7c9e - removed lib headers from PCH 13 年之前
  Ivan Savenko 0ca9f64573 Next part of town configuration: 13 年之前
  Ivan Savenko 44cc848edc first part of town configuration: 13 年之前
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h 13 年之前
  Ivan Savenko 7e778045b8 - removed no longer used CSndHandler. Transition to new fs is finished 13 年之前
  Michał W. Urbańczyk 5981ad15d4 Fixed Duel mode. Integrated some changes from programmingChallenge branch - it's possible to define duel parameters using JSON. 13 年之前
  Ivan Savenko 50e8bc1704 - build system update 13 年之前
  DjWarmonger 12511d8fee First part of new Quest Log, including common quest interface. 13 年之前
  Ivan Savenko 47945383da gcc-4.5 compatibility 13 年之前
  Ivan Savenko 770a6e077c - handling of incorrect or missing configuration files (settings.json\defaultSettings.json) 13 年之前
  Ivan Savenko 9d2711fb51 - rewrote most of classes from adventure map window 13 年之前
  Ivan Savenko faaf799d95 - fixed some extra warnings. Mostly harmless. 13 年之前
  Michał W. Urbańczyk ee6e9fcc7f Fixed #947. 13 年之前
  Michał W. Urbańczyk a234b4c935 Fixed #956. 13 年之前
  Ivan Savenko 665837d656 - hopefully better town development for AI 13 年之前
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 年之前
  Ivan Savenko 9efe05c90b - removed usage of Graphics in several places (Components and hero window). 13 年之前
  Michał W. Urbańczyk 5449546447 Advanced work on support for Quicksand and Land Mine spells. 13 年之前
  Michał W. Urbańczyk b5526f0f54 Fixed #925. 13 年之前
  Michał W. Urbańczyk a9af0da0ab Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including: 13 年之前
  Michał W. Urbańczyk 3546c7841a * Possibly fixed #870 13 年之前
  DjWarmonger 5e14d17ed3 Fixes for r2543. 13 年之前
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration 14 年之前
  beegee1 156aa6e4d9 * Updated class - file - handling 14 年之前
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 年之前