Commit History

Author SHA1 Message Date
  Michael 1d76f456ad change servercode to make it more robust 2 years ago
  Ivan Savenko f6b2f58da9 Use inheritance instead of composition for campaign header 2 years ago
  Ivan Savenko a08fe09517 Added encapsulation for CampaignState class 2 years ago
  Ivan Savenko 8420a90aa4 Reorganization of campaigns code 2 years ago
  Ivan Savenko d1e5a347ff Refactoring of campaign handler: rename types and use strong typing 2 years ago
  Ivan Savenko 506c3d29bc Replaced vstd clamp with std version 2 years ago
  Andrii Danylchenko 9f55666931 rework netpacks to avoid double typeinfo 2 years ago
  Ivan Savenko facf77b3ae vstd::unique -> std::unique 2 years ago
  nordsoft 930f03e812 uuid check 3 years ago
  nordsoft b91bb41a80 One step forward 3 years ago
  nordsoft 512cf014aa Freeze current state 3 years ago
  nordsoft fea05a4320 Finally game restart works 3 years ago
  nordsoft 7ee4fca120 Pass whole gamestate over network 3 years ago
  nordsoft e74890c4b1 Add system message about mods incompatibility 3 years ago
  Karlis Senko 224ea28433 Fix various memory errors related to server and connections. 7 years ago
  Karlis Senko 965b33d16a Server: add GAMEPLAY_STARTING state (#450) 7 years ago
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking 7 years ago