Commit History

Author SHA1 Message Date
  Ivan Savenko 1daf9d3a44 Fix possible crash on hovering over inaccessible hexes on other side of 4 months ago
  Ivan Savenko bc4a1b06fc Fix crash on moving double-wide units in some obstacle configurations 4 months ago
  Ivan Savenko 298ec472bf Split BattleInterfaceClasses into smaller files 4 months ago
  Ivan Savenko 42317e7128 Block attempts to attack unit behind obstacle in UI 5 months ago
  Ivan Savenko 797f8f06a6 Allow moving double-wide unit 1 tile backwards 5 months ago
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 months ago
  Ivan Savenko 156de5b17e Added GameInstance class 8 months ago
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 8 months ago
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class 8 months ago
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 8 months ago
  Ivan Savenko 2362c6da21 Fixes for multiple new issues from Sonar 8 months ago
  Ivan Savenko d586d4ea89 Do not highlight unavailable columns of hexes on battlefield 8 months ago
  Ivan Savenko 5ff9baf565 Additional checks for potentially invalid hexes 9 months ago
  Ivan Savenko f858a6e04b Merge pull request #5266 from MichalZr6/battlefield 9 months ago
  Ivan Savenko 668bf63fc0 Remove access to internal surface of Canvas 9 months ago
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
  MichalZr6 dbe82b94f6 Changes following review: 9 months ago
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 10 months ago
  MichalZr6 ac8104d56d SonarCloud recomendations. 10 months ago
  MichalZr6 7a8edff419 minor fixes 10 months ago
  MichalZr6 8c3a417527 Cleanup 11 months ago
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes 1 year ago
  Ivan Savenko 251155d913 More robust management of body/shadow/overlay split 11 months ago
  Dydzio dc56047661 Add hex highlight for SPELL_LIKE_ATTACK in casting mode & minor cleanup 1 year ago
  Ivan Savenko 5c11a10667 Fix selection highlight in combat 1 year ago
  Ivan Savenko 748a3a1b64 Fixed minimap generation when upscaled mode is used 1 year ago
  Ivan Savenko 9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set 1 year ago
  Ivan Savenko 1dec5e56a9 Fix cursor shadow option in battles 1 year ago
  Ivan Savenko 4f8f217b49 Moved range highlight transforms to config file 1 year ago
  Ivan Savenko 0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases 1 year ago