Историја ревизија

Аутор SHA1 Порука Датум
  Ilya Zhuravlev db7cd79cf7 Android port. пре 11 година
  Ivan Savenko d2ae847ecf - files in local directories (saves & configs) now always have higher пре 11 година
  Ivan Savenko 8d36bcabce Split registerTypes into multiple files, now in lib/registerTypes пре 11 година
  Michał W. Urbańczyk 1e555a8ee3 Improved serializer. See: http://forum.vcmi.eu/viewtopic.php?p=11562#11562 пре 11 година
  Michał W. Urbańczyk 55165a8535 Fixed #1686. Compatibility measures to be removed later, when format changes become to big. пре 11 година
  beegee1 d4fd361d4b - fixed #1643 -> hero placeholder handling пре 11 година
  beegee1 f0cbbbdb70 - Refactored method CGameState::init пре 12 година
  beegee1 2d095cf20a - Fixed days without castle counter пре 12 година
  beegee1 237e4272da Fixed mantis #1485 пре 12 година
  beegee1 e01ef8e36a - Fixed mantis #1576 (doesn't hang game) пре 12 година
  Ivan Savenko ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless пре 12 година
  Michał W. Urbańczyk 385f4ab7f5 #1153 and #1395 should be fixed. Terrible, terrible, terrible. пре 12 година
  Michał W. Urbańczyk 3b42cff3ec #1409 should not crash anymore. пре 12 година
  Ivan Savenko b87897096c Filesystem handling is now more flexible пре 12 година
  Ivan Savenko a719e03b30 - fixed #1375 пре 12 година
  Michał W. Urbańczyk d8a27d8f3c Refactored player-specific data into single struct BattleState. пре 12 година
  Ivan Savenko 4ac2a6e8b6 minor refactoring of VCMIDirs, bugfixing пре 12 година
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported пре 12 година
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: пре 12 година
  Ivan Savenko dd808ef5cc bugfixing: пре 12 година
  Michał W. Urbańczyk 04d11519ef Quick Combat system setting works… if user doesn't click in the meantime. пре 12 година
  Michał W. Urbańczyk 4a0587d500 More work on auto-fight. пре 12 година
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. пре 12 година
  Michał W. Urbańczyk 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. пре 12 година
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) пре 12 година
  Ivan Savenko 3943c10f1a fixes #1237 - if server savegame entry is missing it will be created in "update mode". пре 12 година
  Michał W. Urbańczyk 1e8e932323 Logging around #1237. Typos. пре 12 година
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. пре 12 година
  beegee1 b1428bcd24 - Compile fix for editor - Renamed /Editor to /editor and Scripting/ERM to scripting/erm - Removed unused ipch folder and format file - Removed ancient lua folder пре 12 година
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets пре 12 година