提交历史

作者 SHA1 备注 提交日期
  Ivan Savenko 1f502c0548 CMap towns and heroes on map fields are now private 7 月之前
  Ivan Savenko 0ada2a5ebd Map objects now use shared_ptr (game) 7 月之前
  Ivan Savenko 2ca1748e96 Artifact instances are now owned solely by CMap 7 月之前
  Ivan Savenko 797646cc05 Quests in map now use shared_ptr instead of const ptr 7 月之前
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 月之前
  Ivan Savenko 4b824d05e2 Do not allow heroes banned for player as starting heroes 8 月之前
  Ivan Savenko e4505f20b9 Remove no longer used map checksum computation 9 月之前
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes 1 年之前
  Ivan Savenko ea368c5176 Inlined methods commonly used by pathfinder for better optimization 9 月之前
  Dydzio e9be46af98 Merge branch 'develop' into timed_events_objects_removal 10 月之前
  Ivan Savenko 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 年之前
  Ivan Savenko 604e3b5c67 Merge pull request #4763 from IvanSavenko/herohandler_split 1 年之前
  Ivan Savenko 10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class 1 年之前
  Ivan Savenko 31095248ab Removed typeName and subtypeName properties from CGObjectInstance 1 年之前
  Ivan Savenko 3dd4fa2528 Reduce usage of pointers to VLC entities 1 年之前
  Ivan Savenko a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 1 年之前
  godric3 d078c5ff2d store ObjectInstanceID of objects to remove instead of their position 1 年之前
  godric3 e50ba14bbe Use exact position of object to remove + add object name to list of objects to remove 1 年之前
  godric3 253af651cc Add map editor ui to set objects to remove on timed event 1 年之前
  SoundSSGood b9ae7f1138 CMap put move and remove artifact method 1 年之前
  Dydzio cf5ce96aeb Backend implementation of object removal possibility by timed map events 1 年之前
  Ivan Savenko ff8d36c350 It is now possible to define game settings in rmg template 1 年之前
  Ivan Savenko 8225eb454e Added GameSettings to gamestate, potentially allowing to define game 1 年之前
  SoundSSGood b06426ac43 CMap removed from CArtifactSet level 1 年之前
  K 18a69dfeb5 move CMap::isInTheMap to the header file and make it inline 1 年之前
  K 3a27725fcb Optimize CMap::isInTheMap 1 年之前
  Ivan Savenko 26fdaacbe5 Map and town events are now processed on start of player turn instead of 1 年之前
  Ivan Savenko 5523e08cb7 Players affected by event is now stored as std::set instead of bitmask 1 年之前
  Ivan Savenko 4aa73b40c9 Split CTownHandler into smaller chunks 1 年之前
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 年之前