Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine hai 9 meses
  Ivan Savenko 87274128e7 Proper support for usage of multiple fonts in a chain hai 1 ano
  Ivan Savenko b3158c52ba Fixes for Sonar issues hai 1 ano
  Ivan Savenko 020a825ecd TTF fonts will now be rendered correctly in upscaling mode hai 1 ano
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form hai 1 ano
  Ivan Savenko 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0770a1a153 TTF fonts can now be used as fallback for H3 fonts %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko acdb8d6e06 renamed Unicode -> TextOperations, to use for all text processing %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 65c020ef34 Moved Unicode namespace out of GeneralTextHandler file %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 84dfcacafd Updated CMakeLists and file headers %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bfec00b022 Remove duplicated code in new files %!s(int64=2) %!d(string=hai) anos