Commit History

Author SHA1 Message Date
  Ivan Savenko 2018fc09a4 - fullscreen config option will take effect immediately 13 years ago
  Michał W. Urbańczyk e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 years ago
  Michał W. Urbańczyk 1abf089bc7 Missed fixed for #858 (TortoiseSVN tricked me...) 13 years ago
  Ivan Savenko 0c3e88226f - (linux) replaced Genius with VCAI 13 years ago
  Ivan Savenko 86e7d96b39 - setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json) 13 years ago
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration 14 years ago
  beegee1 156aa6e4d9 * Updated class - file - handling 14 years ago
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
  Ivan Savenko 0f2e00c780 -(linux) Moved all (I hope) files created by VCMI to ~/.vcmi to prevents crash on launch from read-only directory 14 years ago
  Frank Zago 1f9e97005f When changing resolution, both screen? and res? must be set. Fixes #813. 14 years ago
  Frank Zago 6dd9d416b4 Fixed #812. 14 years ago
  Frank Zago c4b8039c1e Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos. 14 years ago
  Frank Zago 4cad2f4587 Cache the selected graphic resolution instead of looking it up many times. 14 years ago
  Ivan Savenko 8054c85091 - some work on sound and music players: 14 years ago
  Michał W. Urbańczyk a043bfa44a * Reinstated music player. Added terrain music. To MSVC users: you need the recently uploaded libraries pack for this to work! [ http://download.vcmi.eu/msvc-pack.7z ] 14 years ago
  Michał W. Urbańczyk 05f166f751 Portability fix for „Win64”. 32-bit DLLs (bink, smack) cannot be loaded, so an empty player-placeholder is used to capture calls we can't properly handle. 14 years ago
  beegee1 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe 14 years ago
  Michał W. Urbańczyk d88b6b1bb3 Interactive mode for ERM interpreter. 14 years ago
  Michał W. Urbańczyk 580c4e4c9b ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib. 14 years ago
  Michał W. Urbańczyk 9775f88045 Version bump. 14 years ago
  Michał W. Urbańczyk 601bee9c0f Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window. 14 years ago
  beegee1 66b708c168 * PreGame interface gets now redrawn every frame. 14 years ago
  beegee1 157002fe68 Better implementation of the framerate manager, FPS timer added, minor improvements 14 years ago
  Ivan Savenko c6f1d87ede - fix for #95 and #602 14 years ago
  Ivan Savenko 7209f158a1 - gcc/Linux fixes 14 years ago
  Michał W. Urbańczyk 207e573001 Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file] 14 years ago
  Ivan Savenko 2ff07fa66a - Next part of animation system: 14 years ago
  Michał W. Urbańczyk ed07cfe073 Configurable duels. 14 years ago
  Michał W. Urbańczyk a940daba5e A handful of fixes for artifacts, minor for for battles. 14 years ago