Commit History

Autor SHA1 Mensaxe Data
  Konstantin 20a9332a3f vcmi: translate wisdom %!s(int64=2) %!d(string=hai) anos
  Konstantin ddcff9dc36 vcmi: convert magic schools to MAGIC_SCHOOL_SKILL %!s(int64=2) %!d(string=hai) anos
  Konstantin a0987313ba vcmi: convert intelligence %!s(int64=2) %!d(string=hai) anos
  Konstantin a86e12cd42 vcmi: convert necromancy %!s(int64=2) %!d(string=hai) anos
  Konstantin 84eece1d8b vcmi: convert mysticism to MANA_REGENERATION %!s(int64=2) %!d(string=hai) anos
  Konstantin f641ed2015 vcmi: convert learning to global effect %!s(int64=2) %!d(string=hai) anos
  Konstantin a85f3b63ec vcmi: reuse SPELL_DAMAGE for sorcery %!s(int64=2) %!d(string=hai) anos
  Konstantin 6b987275eb vcmi: use global bonuses for sight radius and mana %!s(int64=2) %!d(string=hai) anos
  Konstantin 5d4bcb3c78 vcmi: fix scouting bonus spelling error %!s(int64=2) %!d(string=hai) anos
  Konstantin 6e4372176a vcmi: skill-agnostic pathfinding %!s(int64=2) %!d(string=hai) anos
  Konstantin f26fac5562 vcmi: move obligatory marker to CSkillHandler %!s(int64=2) %!d(string=hai) anos
  Konstantin 4acf3778ef vcmi: allow adding global bonuses %!s(int64=2) %!d(string=hai) anos
  Konstantin d9496dd9f7 vcmi: remove vector speciality format %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 06e5d37fbd Fixed incorrect error messages from translations %!s(int64=2) %!d(string=hai) anos
  Konstantin 716dd9a43b vcmi: remove a bunch of duplicated showInfoDialog %!s(int64=2) %!d(string=hai) anos
  Konstantin 8edba4fb06 vcmi: use MODAL by default %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7ef5163d9d Merge pull request #1581 from IvanSavenko/map_render_rewrite %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5905dd6111 Grail digging check is now in library %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ca13e7dedf Implemented terrain palette animatiions. Removed old code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8b3309b47d Fixed custom hero names text ID's %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 84fa19dadf Merge pull request #1547 from dydzio0614/game-start-unrandomization %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko c6feafc367 Hack to fix campaigns %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f65c6ad275 fix regressions from modernization %!s(int64=2) %!d(string=hai) anos
  Konstantin 5f181e25af vcmi: modernize lib/mapObjects %!s(int64=2) %!d(string=hai) anos
  Dydzio 8604bde69e Apply suggestions from code review %!s(int64=2) %!d(string=hai) anos
  Dydzio 7095e9d8f9 Allow heroes to start with empty armies if configured properly %!s(int64=2) %!d(string=hai) anos
  Dydzio 3f79a9806c Allow flexible configuration - starter dwellings and max stacks count %!s(int64=2) %!d(string=hai) anos
  Konstantin 7b8aebe4e3 vcmi: deprecate MAXED_SPELL %!s(int64=2) %!d(string=hai) anos
  Dydzio 4f4660e82d Hardcoded feature to allow new heroes always have 3 stacks like in HotA %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 57df0a6995 Fix crash on hovering prison %!s(int64=2) %!d(string=hai) anos