Ivan Savenko
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215932b520
Fix compile after merge
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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92ca0d9877
cleared up rendering of tower shooters
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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88d8655f01
Fix forward declarations for ios single-app build
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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9f21569a79
Next batch of siege fixes
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%!s(int64=3) %!d(string=hai) anos |
Ivan Savenko
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35576834c9
Fixing sieges, part 1
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%!s(int64=3) %!d(string=hai) anos |
Ivan Savenko
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0cae259f53
Most of rendering in BattleInt is done via canvas
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%!s(int64=3) %!d(string=hai) anos |
Ivan Savenko
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6b3beb05e5
BattleInt split is finished, start of refactoring:
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%!s(int64=3) %!d(string=hai) anos |
Ivan Savenko
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3c5858f01e
Separated battlefield background&hexes handling into a new class
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%!s(int64=3) %!d(string=hai) anos |
Ivan Savenko
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a65dd0726d
Separated siege-related part of BattleInterface into separate class
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%!s(int64=3) %!d(string=hai) anos |
Ivan Savenko
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bd1b2e4977
Battle Interface refactoring: separated projectile handling into a
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%!s(int64=3) %!d(string=hai) anos |