Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 215932b520 Fix compile after merge %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 92ca0d9877 cleared up rendering of tower shooters %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 88d8655f01 Fix forward declarations for ios single-app build %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9f21569a79 Next batch of siege fixes %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko 35576834c9 Fixing sieges, part 1 %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko 6b3beb05e5 BattleInt split is finished, start of refactoring: %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko 3c5858f01e Separated battlefield background&hexes handling into a new class %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko a65dd0726d Separated siege-related part of BattleInterface into separate class %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko bd1b2e4977 Battle Interface refactoring: separated projectile handling into a %!s(int64=3) %!d(string=hai) anos