Commit History

Author SHA1 Message Date
  Ivan Savenko 5094fab4d9 Refactoring of spell animations, multiple fixes for spell visuals 3 years ago
  Ivan Savenko 9e11b8f38a Fixes for creature rendering order 3 years ago
  Ivan Savenko b5d1cb4996 Fixes for projectile playback. TODO: check catapult projectile 3 years ago
  Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas 3 years ago
  toneyisnow 468584d469 Update the originalPalette, and use SDL_Palette methods to improve memory management. 5 years ago
  toneyisnow 0f4a9e5106 Updated resolved some issues. 5 years ago
  toneyisnow 0f3dabab9a Initialize the change: 5 years ago
  Alexander Shishkin 75f8c8b29a Gui cleanup4 (#446) 7 years ago
  AlexVinS 270e1b75ce Support for creature 2-hex attack, alternate death and cast animation types 8 years ago
  AlexVinS 3bbff27127 Wiped CDefEssential 8 years ago
  AlexVinS 05bb8b13e9 Use CAnimation for battle creature animation 8 years ago
  Arseniy Shestakov 2da3d8a563 Code style: remove senseless comments 8 years ago
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 10 years ago
  Ivan Savenko b1285bc506 Merged GUI refactoring into develop, fixed conflicts 11 years ago
  beegee1 5139378319 - migrated boost::function/ref/bind to std:: variants 11 years ago
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files 11 years ago
  Ivan Savenko 647b9c683f Reorganized client source tree: 11 years ago
  Ivan Savenko b2e8c92383 Cleanup: 11 years ago
  beegee1 41e274b4aa - Moved FunctionList from /client to /lib -> used in client and server 12 years ago
  Ivan Savenko a148c39e0a more battles animations: 12 years ago
  Ivan Savenko 1a77fee7f7 more improvements for battle animations 12 years ago
  Ivan Savenko 410ec92668 Minor fixes: 12 years ago
  Ivan Savenko 146a5e5ef8 Made speed of most of battle animations time-based 12 years ago
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 years ago
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 years ago