提交歷史

作者 SHA1 備註 提交日期
  Ivan Savenko 2c17c2d5b7 Rework CCallback <-> CClient interaction 6 月之前
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 6 月之前
  Ivan Savenko 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 8 月之前
  MichalZr6 8f63a82d60 Minor changes with BattleHex and BattleHexArray 10 月之前
  Xilmi f56681d521 Removed weird logic that prevented AI from casting spells. 11 月之前
  Ivan Savenko 36c1ed670f Support for configurable town fortifications 1 年之前
  Andrii Danylchenko ff8a745a50 BattleAI: optional simulation depth 1 年之前
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's 1 年之前
  Andrii Danylchenko 9ffd6368d4 Add visual logger for battle interface 1 年之前
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
  Ivan Savenko ced0bbe526 Remove "catch everything and silently ignore" block 1 年之前
  Ivan Savenko 4c70abbeb5 Reduced usage of global variables - removed or made const / constexpr 1 年之前
  Alexander Wilms f3277b7953 Define each identifier in a dedicated statement 1 年之前
  Ivan Savenko d326c53b9a AI will now respect current value of "Use spells in autocombat" setting 2 年之前
  Alexander Wilms ed86a917eb AI/BattleAI/BattleAI.cpp: Use Class template argument deduction for wallParts array 2 年之前
  Alexander Wilms bfddc90ff4 AI/BattleAI.cpp: Use "std::array" or "std::vector" instead of a C-style array. 2 年之前
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
  Ivan Savenko ef94e7a78a Fix build 2 年之前
  Ivan Savenko 036df2e0ad Support multiple battles in AI 2 年之前
  Ivan Savenko 86a7f5f5cd Removed getStr(bool), replaced with similar toString() 2 年之前
  Ivan Savenko 695a51d8c8 Merge remote-tracking branch 'vcmi/beta' into develop 2 年之前
  Andrii Danylchenko 5f13a0bbda BattleAI: spellcast fixes and floating point score 2 年之前
  Andrii Danylchenko dc88f14e0b BattleAI: positive/negative effect multiplier 2 年之前
  Andrii Danylchenko 03395a3d8a TBB for battle AI spellcast an fixes 2 年之前
  Andrii Danylchenko 274bf739b8 BattleAI: damage cache and switch to different model of spells evaluation 2 年之前
  Ivan Savenko 2be9664d26 Remove no longer used code 2 年之前
  Ivan Savenko 013417fb7e Code cleanup 2 年之前
  Ivan Savenko a1d3181a98 Unified spellcasting handling with other actions 2 年之前
  Ivan Savenko 6297140bf5 Start of stabilization - battles now start correctly 2 年之前
  Dydzio 6bfbe80cc9 Allow toggling quick combat spells usage 2 年之前