Commit History

Author SHA1 Message Date
  Ivan Savenko 241da5937d First semi-working version of antilag for hero movement 4 months ago
  Ivan Savenko 2ad186130f Split MapDefines file on .h per class basis 4 months ago
  Ivan Savenko c279da0798 Minimize hardcoded logic for campaigns. Support for hota h3c's 5 months ago
  Ivan Savenko 139f41c9b2 Implement STACK_EXPERIENCE_GAIN_PERCENT bonus 5 months ago
  Ivan Savenko 2c17c2d5b7 Rework CCallback <-> CClient interaction 6 months ago
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 6 months ago
  Ivan Savenko 283adc37d7 Unit stack rebalancing rework 6 months ago
  Ivan Savenko 279d89f971 Merge pull request #5659 from IvanSavenko/artifact_split 6 months ago
  Ivan Savenko f70ad2c15b Reorganized artifact-related classes 6 months ago
  Ivan Savenko 246d7e39a3 Fix deadlock in AI on attempt to exit to main menu while in combat 6 months ago
  Ivan Savenko 04c9e27ccd Fix discovered bugs from develop branch 6 months ago
  Ivan Savenko 829739da24 Reduce usage of implicit conversions to int 7 months ago
  Ivan Savenko 912c2eae94 Fix regressions 7 months ago
  Ivan Savenko d34b47bb20 Remove pointers from artifacts 7 months ago
  Ivan Savenko 9e6397d1f9 Remove pointer to boat from CGHeroInstance 7 months ago
  Ivan Savenko cd7732456a Remove pointer to objects from TerrainTile 8 months ago
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance 8 months ago
  Ivan Savenko c02a8a84fd Stacks of armed instance are now unique_ptr 8 months ago
  Ivan Savenko 417ea6451a Remove ConstTransitivePtr from hero and town instances 8 months ago
  kdmcser 9dc07b00ff record swap info, if A swap to B,not allow A <-> B in both side 6 months ago
  kdmcser 1210f0bf99 fix hang in AI's turn 6 months ago
  Ivan Savenko 96d691b40c Fix crash on closing game during background image upscaling 8 months ago
  Ivan Savenko dff37ce81f Fix freeze if AI initiates large number of async requests during turn 8 months ago
  Ivan Savenko 4a6a8f9496 Merge pull request #5496 from IvanSavenko/std_thread 8 months ago
  Ivan Savenko 9f713a0914 Rename int3::valid to isValid for consistency 8 months ago
  Ivan Savenko 0200e871c3 Code cleanup 8 months ago
  Ivan Savenko a31788b874 Replace thread spawning with tbb pool for adventure AI 8 months ago
  Ivan Savenko 219eea86ff Better handling of AI shutdown 8 months ago
  Ivan Savenko 5f052165fe Fix missing names for some threads 8 months ago
  Ivan Savenko 948abfb04c AI now uses std::thread, added custom thread interruption logic 8 months ago