beegee1
							
						 | 
						
							
							
								1cab54b87a
							
							- Fixed bug when starting random map with 1 player - Refactoring - Fixed compile bug - Heroes can be selected in map selection screen(RMG map) - Main town gen
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								5b919d88eb
							
							"More stable" opening AI.
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								53169abea7
							
							- Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact)
						 | 
						13 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								f8a27a9fdb
							
							* Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.)
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f2f39f1497
							
							- makefiles for fuzzylite (#911)
						 | 
						13 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								156aa6e4d9
							
							* Updated class - file - handling
						 | 
						14 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								2f5d6f2684
							
							* CHexField renamed to CBattleHex
						 | 
						14 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								7f04ed990b
							
							Major refactoring. First part: BattleInterface
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								3152e6d540
							
							Fixed #771, #772 and #787.
						 | 
						14 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								f609c4ad9a
							
							* Fixed #33 -> Creatures tend to stop at every hex during movement
						 | 
						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								5d2f5c2e33
							
							- fixed #762
						 | 
						14 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								da83f0fcde
							
							For dev release 0.85b
						 | 
						14 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								c53c226820
							
							Support for Titan's Thunder (creating Spellbook) & Titan's Lightning Bolt.
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								ed056cf0df
							
							Set of minor improvements and fixes.
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								b3234e8bfa
							
							* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
						 | 
						14 years ago |