Commit History

Author SHA1 Message Date
  Laserlicht 21df285e5a key name capture 3 months ago
  Ivan Savenko f05dc412f0 Use SDL scancodes instead of keycodes for keybindings 6 months ago
  Ivan Savenko d3de0d525f Removed GameEngine::curInt member 8 months ago
  Ivan Savenko 156de5b17e Added GameInstance class 8 months ago
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 8 months ago
  Laserlicht 3870ac6c21 option to fix right mouse on some android devices 10 months ago
  Laserlicht 2d94246174 fix shortcut modifier 10 months ago
  Laserlicht 2ea2a3150e fix shortcuts with Modifier Key 1 year ago
  Ivan Savenko 949c0cff70 Fixed F4 (fullscreen hotkey) not actually changing window mode 1 year ago
  Ivan Savenko 88fbb7ee71 Most of buttons created in cpp now have assigned shortcut 1 year ago
  Ivan Savenko 7267e02b8d Better handling of Ctrl / Cmd modifier keys on Apple systems: 1 year ago
  Ivan Savenko ffc207888b Added option to configure key modifiers (Alt, Shift, Ctrl). Fixes lobby 1 year ago
  Ivan Savenko dd9e002031 Add hotkey to track human player hero in MP. Fixed broken 'toggle grid' 1 year ago
  Ivan Savenko 16c56cf6c5 Keyboard shortcuts are now loaded from config file 1 year ago
  Ivan Savenko 388ca6e776 Added list of active accounts and rooms to UI. Added room creation logic 1 year ago
  Ivan Savenko 0613756abc Remove unused code 2 years ago
  Michael e8771e40a5 Update client/eventsSDL/InputSourceKeyboard.cpp 2 years ago
  Michael 746f8c5e62 added missing check for ctrl 2 years ago
  Michael 59f3740aea allow clipboard paste 2 years ago
  Ivan Savenko 900b1c1763 Simplified text input handling, fixes hotkeys on windows with text input 2 years ago
  Ivan Savenko dc16781877 Move keyboard tests to keyboard handler 2 years ago
  Ivan Savenko e23dfec6c5 Fix SDL_Hints location 2 years ago
  Ivan Savenko 5e86b00dda Moved input handling from GuiHandler to set of classes in eventsSDL dir 2 years ago