Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 2362c6da21 Fixes for multiple new issues from Sonar hai 8 meses
  Ivan Savenko 65fc50d33b Simplified building ID logic hai 10 meses
  Ivan Savenko 3dd4fa2528 Reduce usage of pointers to VLC entities hai 1 ano
  SoundSSGood 58bb2b58e3 IMarket suggestions hai 1 ano
  Laserlicht 1a06a2cc44 basic 8th creature support hai 1 ano
  Ivan Savenko 4aa73b40c9 Split CTownHandler into smaller chunks hai 1 ano
  Ivan Savenko 4c70abbeb5 Reduced usage of global variables - removed or made const / constexpr hai 1 ano
  MnHebi 8b24b0e9a7 Add Marketplace, Blacksmith into extra buildings category to ensure they get built. Misc changes. hai 1 ano
  MnHebi a668dc2721 Try to improve VCAI building build order. Testing reveals extra structures still get done before intended build order(seen Market being built when Dwellings were expected). hai 1 ano
  Ivan Savenko e54287ea5d Converted remaining identifier to new system %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0240ee886d Converted (almost) all namespace enum's to enum classes %!s(int64=2) %!d(string=hai) anos
  Konstantin 7a5775a9f9 vcmi: use std::optional %!s(int64=2) %!d(string=hai) anos
  Konstantin bbbbfe00f0 Modernize resourceSet %!s(int64=2) %!d(string=hai) anos
  Michał Kalinowski ac6b477aa2 Simplify statements %!s(int64=6) %!d(string=hai) anos
  Alexander Shishkin bd0f8f840a Merge pull request #497 from nullkiller/ai-pathfinder-boat %!s(int64=7) %!d(string=hai) anos
  Andrii Danylchenko 72aff02418 AI pathfinding: buy boat %!s(int64=7) %!d(string=hai) anos
  Dydzio 1a05e41aac BuildingManager refactoring: C++11 vector usage without helper array %!s(int64=7) %!d(string=hai) anos
  Dydzio e13e88bf5c ResourceManager-compliant money saving for income buildings %!s(int64=7) %!d(string=hai) anos
  Dydzio b69c316409 Add possible income utility function, make capitol building errorproof %!s(int64=7) %!d(string=hai) anos
  Dydzio 12e1e5b315 Disable building from army goals, re-fix building capitol prereqs %!s(int64=7) %!d(string=hai) anos
  Dydzio 8c763253d2 Build fort unconditionally with high priority, no fort=no dwellings %!s(int64=7) %!d(string=hai) anos
  Dydzio c04bb9387f New rule: Cannot build upgrades without fort %!s(int64=7) %!d(string=hai) anos
  DJWarmonger 2f4b463459 - Fixed major bugs with building dwellings. ResourceManager doesn't support building in future turns. %!s(int64=7) %!d(string=hai) anos
  DJWarmonger 976eeb3578 Sweet Jesus %!s(int64=7) %!d(string=hai) anos
  DJWarmonger 4a85559d4b Merge branch 'develop' of https://github.com/vcmi/vcmi into BuildingManager %!s(int64=7) %!d(string=hai) anos
  DJWarmonger 6615870045 Rebase %!s(int64=7) %!d(string=hai) anos