Commit History

Autor SHA1 Mensaxe Data
  DjWarmonger 252cee96f5 Partial Stack Exp operations. Can't really test it as battle is unplayable atm. %!s(int64=14) %!d(string=hai) anos
  mateuszb fcdc3f0bdd Various changes, including exprank limiter and development towards Tactics secondary skill support. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger c0f2b3f32b Now parsing CREXPBON into Bonus System, with limiters. StackExperience class removed. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 979f77d900 Some preparations towards handling stack experience by the new bonus system. New nodes for controlling premies for creatures of given tier (level). Minor changes. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 454beba90c Backup of last modifications in stack experience. %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko 2ff07fa66a - Next part of animation system: %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 31fc8f6db3 Merged Warmonger's changes from trunk %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk a3ba75b0b7 Various fixes, mainly around garrisons. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk c6db92c0be More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger c11f7c2020 Some more work on bonus-to-string feature. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 094bb6fd8f Moving some work in progress from one computer to another. It shall not explode. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk a75a37008f Practically finished combined artifacts changes, many other fixes. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 591ba76f69 Fixed initialization of recruited stacks. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk ed07cfe073 Configurable duels. %!s(int64=14) %!d(string=hai) anos
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 02e4ef507e Stacks #5: giving creatures, practically finished (many fixes needed). %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk fc6d6e02a3 More fixes for stacks, some basic macro-based logging for bonus graph operations. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk f020562570 Merged changes from trunk. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 848a00bc6f Stacks #4 -> giving creatures still needs to be fixed. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk fdb541d81e Stacks #3 -> towards new system of stack operations. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 7c3f3d20c3 Stacks #2 -> towards new system of stack operations. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 32ce20af15 Moving stack system to pointers, part #1 %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 9250cc8adf Separated CStack and CStackInstance. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 9028684697 Disemboweling the system. %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 9771dd12ff - changes in LodHandler: %!s(int64=15) %!d(string=hai) anos
  DjWarmonger bfe266a377 Moved battle effects to bonus system. May be buggy. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk d79fa527a7 Implemented abandoned mine. Minor fixes. %!s(int64=15) %!d(string=hai) anos
  DjWarmonger 695c862638 Support for creature damage bonus. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk fa4ee94cf9 Fixed #484. Preliminary support for bonus limiters/ %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 8bda10b695 * Freelancer's Guild support (both town structure and adventure map object) %!s(int64=15) %!d(string=hai) anos